#include "wx/textctrl.h"
#include "wx/button.h"
#include "wx/listbox.h"
+#include "wx/valtext.h"
// -----------------------------------------------------------------------
Basic property with string value.
<b>Supported special attributes:</b>
- - "Password": set to 1 inorder to enable wxTE_PASSWORD on the editor.
+ - "Password": set to 1 in order to enable wxTE_PASSWORD on the editor.
@remarks
- If value "<composed>" is set, then actual value is formed (or composed)
@ingroup classes
Represents a bit set that fits in a long integer. wxBoolProperty
sub-properties are created for editing individual bits. Textctrl is created
- to manually edit the flags as a text; a continous sequence of spaces,
+ to manually edit the flags as a text; a continuous sequence of spaces,
commas and semicolons is considered as a flag id separator.
<b>Note:</b> When changing "choices" (ie. flag labels) of wxFlagsProperty,
you will need to use SetPropertyChoices - otherwise they will not get
// helpers
size_t GetItemCount() const { return m_choices.GetCount(); }
const wxString& GetLabel( size_t ind ) const
- { return m_choices.GetLabel(ind); }
+ { return m_choices.GetLabel(static_cast<int>(ind)); }
protected:
// Used to detect if choices have been changed
void SetCustomButton( const wxString& custBtText,
wxArrayStringProperty* pcc )
{
- if ( custBtText.length() )
+ if ( !custBtText.empty() )
{
EnableCustomNewAction();
m_pCallingClass = pcc;