#include "wx/univ/renderer.h"
#endif // __WXUNIVERSAL__
-// there is no src/msw/popupwin.cpp to put this in, so we do it here - BTW we
+// there is no src/{msw,mgl}/popupwin.cpp to put this in, so we do it here - BTW we
// probably could do it for all ports here just as well
-#ifdef __WXMSW__
+#if defined(__WXMSW__) || defined(__WXMGL__)
IMPLEMENT_DYNAMIC_CLASS(wxPopupWindow, wxWindow)
#endif // __WXMSW__
// wxPopupWindowBase
// ----------------------------------------------------------------------------
+wxPopupWindowBase::~wxPopupWindowBase()
+{
+ // this destructor is required for Darwin
+}
+
bool wxPopupWindowBase::Create(wxWindow* WXUNUSED(parent), int WXUNUSED(flags))
{
return TRUE;