/* pngrio.c - functions for data input
*
- * libpng 1.0.3 - January 14, 1999
+ * Last changed in libpng 1.2.30 [August 15, 2008]
* For conditions of distribution and use, see copyright notice in png.h
- * Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
- * Copyright (c) 1996, 1997 Andreas Dilger
- * Copyright (c) 1998, 1999 Glenn Randers-Pehrson
+ * Copyright (c) 1998-2008 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
*
* This file provides a location for all input. Users who need
* special handling are expected to write a function that has the same
#define PNG_INTERNAL
#include "png.h"
+#if defined(PNG_READ_SUPPORTED)
/* Read the data from whatever input you are using. The default routine
reads from a file pointer. Note that this routine sometimes gets called
with very small lengths, so you should implement some kind of simple
buffering if you are using unbuffered reads. This should never be asked
to read more then 64K on a 16 bit machine. */
-void
+void /* PRIVATE */
png_read_data(png_structp png_ptr, png_bytep data, png_size_t length)
{
- png_debug1(4,"reading %d bytes\n", length);
+ png_debug1(4, "reading %d bytes", (int)length);
if (png_ptr->read_data_fn != NULL)
(*(png_ptr->read_data_fn))(png_ptr, data, length);
else
read_data function and use it at run time with png_set_read_fn(), rather
than changing the library. */
#ifndef USE_FAR_KEYWORD
-#ifdef __VISAGECPP__
-static void _Optlink
+void PNGAPI
png_default_read_data(png_structp png_ptr, png_bytep data, png_size_t length)
-#else
-static void
-png_default_read_data(png_structp png_ptr, png_bytep data, png_size_t length)
-#endif
{
png_size_t check;
+ if (png_ptr == NULL) return;
/* fread() returns 0 on error, so it is OK to store this in a png_size_t
* instead of an int, which is what fread() actually returns.
*/
+#if defined(_WIN32_WCE)
+ if ( !ReadFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) )
+ check = 0;
+#else
check = (png_size_t)fread(data, (png_size_t)1, length,
- (FILE *)png_ptr->io_ptr);
+ (png_FILE_p)png_ptr->io_ptr);
+#endif
if (check != length)
- {
png_error(png_ptr, "Read Error");
- }
}
#else
/* this is the model-independent version. Since the standard I/O library
#define NEAR_BUF_SIZE 1024
#define MIN(a,b) (a <= b ? a : b)
-static void
+static void PNGAPI
png_default_read_data(png_structp png_ptr, png_bytep data, png_size_t length)
{
int check;
png_byte *n_data;
- FILE *io_ptr;
+ png_FILE_p io_ptr;
+ if (png_ptr == NULL) return;
/* Check if data really is near. If so, use usual code. */
n_data = (png_byte *)CVT_PTR_NOCHECK(data);
- io_ptr = (FILE *)CVT_PTR(png_ptr->io_ptr);
+ io_ptr = (png_FILE_p)CVT_PTR(png_ptr->io_ptr);
if ((png_bytep)n_data == data)
{
+#if defined(_WIN32_WCE)
+ if ( !ReadFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) )
+ check = 0;
+#else
check = fread(n_data, 1, length, io_ptr);
+#endif
}
else
{
do
{
read = MIN(NEAR_BUF_SIZE, remaining);
+#if defined(_WIN32_WCE)
+ if ( !ReadFile((HANDLE)(io_ptr), buf, read, &err, NULL) )
+ err = 0;
+#else
err = fread(buf, (png_size_t)1, read, io_ptr);
+#endif
png_memcpy(data, buf, read); /* copy far buffer to near buffer */
- if(err != read)
+ if (err != read)
break;
else
check += err;
while (remaining != 0);
}
if ((png_uint_32)check != (png_uint_32)length)
- {
png_error(png_ptr, "read Error");
- }
}
#endif
#endif
unsigned int that is the number of bytes to be read.
To exit and output any fatal error messages the new write
function should call png_error(png_ptr, "Error msg"). */
-void
+void PNGAPI
png_set_read_fn(png_structp png_ptr, png_voidp io_ptr,
png_rw_ptr read_data_fn)
{
+ if (png_ptr == NULL) return;
png_ptr->io_ptr = io_ptr;
#if !defined(PNG_NO_STDIO)
#if defined(PNG_WRITE_FLUSH_SUPPORTED)
png_ptr->output_flush_fn = NULL;
-#endif /* PNG_WRITE_FLUSH_SUPPORTED */
+#endif
}
-
+#endif /* PNG_READ_SUPPORTED */