#define _WX_TIMER_H_
#ifdef __GNUG__
-#pragma interface "timer.h"
+ #pragma interface "timer.h"
#endif
-#include "wx/object.h"
-
-class WXDLLEXPORT wxTimer : public wxObject
+class WXDLLEXPORT wxTimer : public wxTimerBase
{
friend void wxProcessTimer(wxTimer& timer);
public:
- wxTimer();
+ wxTimer() { Init(); }
+ wxTimer(wxEvtHandler *owner, int id = -1) : wxTimerBase(owner, id)
+ { Init(); }
~wxTimer();
- virtual bool Start(int milliseconds = -1,
- bool one_shot = FALSE); // Start timer
- virtual void Stop(); // Stop timer
-
- virtual void Notify() = 0; // Override this member
+ virtual bool Start(int milliseconds = -1, bool oneShot = FALSE);
+ virtual void Stop();
- // Returns the current interval time (0 if stop)
- int Interval() const { return milli; };
- bool OneShot() const { return oneShot; }
+ virtual bool IsRunning() const { return m_id != 0; }
protected:
- bool oneShot;
- int milli;
- int lastMilli;
+ void Init();
- long id;
+ long m_id;
private:
DECLARE_ABSTRACT_CLASS(wxTimer)