+void MyFrame::OnCheckNativeToFromString(wxCommandEvent& WXUNUSED(event))
+{
+ wxString fontInfo = m_canvas->GetTextFont().GetNativeFontInfoDesc();
+
+ if ( fontInfo.empty() )
+ {
+ wxLogError(wxT("Native font info string is empty!"));
+ }
+ else
+ {
+ wxFont *font = wxFont::New(fontInfo);
+ if ( fontInfo != font->GetNativeFontInfoDesc() )
+ wxLogError(wxT("wxNativeFontInfo ToString()/FromString() broken!"));
+ else
+ wxLogMessage(wxT("wxNativeFontInfo works: %s"), fontInfo.c_str());
+
+ delete font;
+ }
+}
+
+void MyFrame::OnCheckFaceName(wxCommandEvent& WXUNUSED(event))
+{
+ wxString facename = GetCanvas()->GetTextFont().GetFaceName();
+ wxString newFaceName = wxGetTextFromUser(
+ wxT("Here you can edit current font face name."),
+ wxT("Input font facename"), facename,
+ this);
+ if (newFaceName.IsEmpty())
+ return; // user clicked "Cancel" - do nothing
+
+ wxFont font(GetCanvas()->GetTextFont());
+ if (font.SetFaceName(newFaceName)) // change facename only
+ {
+ wxASSERT_MSG(font.Ok(), wxT("The font should now be valid"));
+ DoChangeFont(font);
+ }
+ else
+ {
+ wxASSERT_MSG(!font.Ok(), wxT("The font should now be invalid"));
+ wxMessageBox(wxT("There is no font with such face name..."),
+ wxT("Invalid face name"), wxOK|wxICON_ERROR, this);
+ }
+}
+
+void MyFrame::OnCheckNativeToFromUserString(wxCommandEvent& WXUNUSED(event))
+{
+ wxString fontdesc = GetCanvas()->GetTextFont().GetNativeFontInfoUserDesc();
+ wxString fontUserInfo = wxGetTextFromUser(
+ wxT("Here you can edit current font description"),
+ wxT("Input font description"), fontdesc,
+ this);
+ if (fontUserInfo.IsEmpty())
+ return; // user clicked "Cancel" - do nothing
+
+ wxFont font;
+ if (font.SetNativeFontInfoUserDesc(fontUserInfo))
+ {
+ wxASSERT_MSG(font.Ok(), wxT("The font should now be valid"));
+ DoChangeFont(font);
+ }
+ else
+ {
+ wxASSERT_MSG(!font.Ok(), wxT("The font should now be invalid"));
+ wxMessageBox(wxT("Error trying to create a font with such description..."));
+ }
+}
+
+void MyFrame::DoResizeFont(int diff)
+{
+ wxFont font = m_canvas->GetTextFont();
+
+ font.SetPointSize(font.GetPointSize() + diff);
+ DoChangeFont(font);
+}
+
+void MyFrame::OnBold(wxCommandEvent& event)
+{
+ wxFont font = m_canvas->GetTextFont();
+
+ font.SetWeight(event.IsChecked() ? wxFONTWEIGHT_BOLD : wxFONTWEIGHT_NORMAL);
+ DoChangeFont(font);
+}
+
+void MyFrame::OnItalic(wxCommandEvent& event)