/////////////////////////////////////////////////////////////////////////////
// Name: gdi.i
-// Purpose: SWIG interface file for wxDC, wxBrush, wxPen, wxFont, etc.
+// Purpose: SWIG interface file for wxDC, wxBrush, wxPen, etc.
//
// Author: Robin Dunn
//
#include <wx/fontenc.h>
#include <wx/fontmap.h>
#include <wx/fontutil.h>
+#include <wx/dcbuffer.h>
+#include <wx/iconbndl.h>
%}
//----------------------------------------------------------------------
// Import some definitions of other classes, etc.
%import _defs.i
%import misc.i
+%import fonts.i
+//---------------------------------------------------------------------------
+%{
+ // Put some wx default wxChar* values into wxStrings.
+ static const wxString wxPyEmptyString(wxT(""));
+%}
//---------------------------------------------------------------------------
class wxGDIObject : public wxObject {
//---------------------------------------------------------------------------
+class wxIconBundle
+{
+public:
+ // default constructor
+ wxIconBundle();
+
+ // initializes the bundle with the icon(s) found in the file
+ %name(wxIconBundleFromFile) wxIconBundle( const wxString& file, long type );
+
+ // initializes the bundle with a single icon
+ %name(wxIconBundleFromIcon)wxIconBundle( const wxIcon& icon );
+
+ ~wxIconBundle();
+
+ // adds the icon to the collection, if the collection already
+ // contains an icon with the same width and height, it is
+ // replaced
+ void AddIcon( const wxIcon& icon );
+
+ // adds all the icons contained in the file to the collection,
+ // if the collection already contains icons with the same
+ // width and height, they are replaced
+ %name(AddIconFromFile)void AddIcon( const wxString& file, long type );
+
+ // returns the icon with the given size; if no such icon exists,
+ // returns the icon with size wxSYS_ICON_[XY]; if no such icon exists,
+ // returns the first icon in the bundle
+ const wxIcon& GetIcon( const wxSize& size ) const;
+};
+
+//---------------------------------------------------------------------------
+
class wxCursor : public wxGDIObject
{
public:
}
%}
-//----------------------------------------------------------------------
-
-
-enum wxFontFamily
-{
- wxFONTFAMILY_DEFAULT = wxDEFAULT,
- wxFONTFAMILY_DECORATIVE = wxDECORATIVE,
- wxFONTFAMILY_ROMAN = wxROMAN,
- wxFONTFAMILY_SCRIPT = wxSCRIPT,
- wxFONTFAMILY_SWISS = wxSWISS,
- wxFONTFAMILY_MODERN = wxMODERN,
- wxFONTFAMILY_TELETYPE = wxTELETYPE,
- wxFONTFAMILY_MAX,
- wxFONTFAMILY_UNKNOWN
-};
-
-// font styles
-enum wxFontStyle
-{
- wxFONTSTYLE_NORMAL = wxNORMAL,
- wxFONTSTYLE_ITALIC = wxITALIC,
- wxFONTSTYLE_SLANT = wxSLANT,
- wxFONTSTYLE_MAX
-};
-
-// font weights
-enum wxFontWeight
-{
- wxFONTWEIGHT_NORMAL = wxNORMAL,
- wxFONTWEIGHT_LIGHT = wxLIGHT,
- wxFONTWEIGHT_BOLD = wxBOLD,
- wxFONTWEIGHT_MAX
-};
-
-
-// font encodings
-enum wxFontEncoding
-{
- wxFONTENCODING_SYSTEM = -1, // system default
- wxFONTENCODING_DEFAULT, // current default encoding
-
- // ISO8859 standard defines a number of single-byte charsets
- wxFONTENCODING_ISO8859_1, // West European (Latin1)
- wxFONTENCODING_ISO8859_2, // Central and East European (Latin2)
- wxFONTENCODING_ISO8859_3, // Esperanto (Latin3)
- wxFONTENCODING_ISO8859_4, // Baltic (old) (Latin4)
- wxFONTENCODING_ISO8859_5, // Cyrillic
- wxFONTENCODING_ISO8859_6, // Arabic
- wxFONTENCODING_ISO8859_7, // Greek
- wxFONTENCODING_ISO8859_8, // Hebrew
- wxFONTENCODING_ISO8859_9, // Turkish (Latin5)
- wxFONTENCODING_ISO8859_10, // Variation of Latin4 (Latin6)
- wxFONTENCODING_ISO8859_11, // Thai
- wxFONTENCODING_ISO8859_12, // doesn't exist currently, but put it
- // here anyhow to make all ISO8859
- // consecutive numbers
- wxFONTENCODING_ISO8859_13, // Baltic (Latin7)
- wxFONTENCODING_ISO8859_14, // Latin8
- wxFONTENCODING_ISO8859_15, // Latin9 (a.k.a. Latin0, includes euro)
- wxFONTENCODING_ISO8859_MAX,
-
- // Cyrillic charset soup (see http://czyborra.com/charsets/cyrillic.html)
- wxFONTENCODING_KOI8, // we don't support any of KOI8 variants
- wxFONTENCODING_ALTERNATIVE, // same as MS-DOS CP866
- wxFONTENCODING_BULGARIAN, // used under Linux in Bulgaria
-
- // what would we do without Microsoft? They have their own encodings
- // for DOS
- wxFONTENCODING_CP437, // original MS-DOS codepage
- wxFONTENCODING_CP850, // CP437 merged with Latin1
- wxFONTENCODING_CP852, // CP437 merged with Latin2
- wxFONTENCODING_CP855, // another cyrillic encoding
- wxFONTENCODING_CP866, // and another one
- // and for Windows
- wxFONTENCODING_CP874, // WinThai
- wxFONTENCODING_CP932, // Japanese (shift-JIS)
- wxFONTENCODING_CP936, // Chiniese simplified (GB)
- wxFONTENCODING_CP949, // Korean (Hangul charset)
- wxFONTENCODING_CP950, // Chinese (traditional - Big5)
- wxFONTENCODING_CP1250, // WinLatin2
- wxFONTENCODING_CP1251, // WinCyrillic
- wxFONTENCODING_CP1252, // WinLatin1
- wxFONTENCODING_CP1253, // WinGreek (8859-7)
- wxFONTENCODING_CP1254, // WinTurkish
- wxFONTENCODING_CP1255, // WinHebrew
- wxFONTENCODING_CP1256, // WinArabic
- wxFONTENCODING_CP1257, // WinBaltic (same as Latin 7)
- wxFONTENCODING_CP12_MAX,
-
- wxFONTENCODING_UTF7, // UTF-7 Unicode encoding
- wxFONTENCODING_UTF8, // UTF-8 Unicode encoding
-
- wxFONTENCODING_UNICODE, // Unicode - currently used only by
- // wxEncodingConverter class
-
- wxFONTENCODING_MAX
-};
-
-
-
-// wxNativeFontInfo is platform-specific font representation: this struct
-// should be considered as opaque font description only used by the native
-// functions, the user code can only get the objects of this type from
-// somewhere and pass it somewhere else (possibly save them somewhere using
-// ToString() and restore them using FromString())
-struct wxNativeFontInfo
-{
-#ifdef __WXGTK__
- // init the elements from an XLFD, return TRUE if ok
- bool FromXFontName(const wxString& xFontName);
-
- // return false if we were never initialized with a valid XLFD
- bool IsDefault() const;
-
- // generate an XLFD using the fontElements
- wxString GetXFontName() const;
-
- // set the XFLD
- void SetXFontName(const wxString& xFontName);
-#endif
-
- wxNativeFontInfo() { Init(); }
-
- // reset to the default state
- void Init();
-
-#ifndef __WXGTK__
- // accessors and modifiers for the font elements
- int GetPointSize() const;
- wxFontStyle GetStyle() const;
- wxFontWeight GetWeight() const;
- bool GetUnderlined() const;
- wxString GetFaceName() const;
- wxFontFamily GetFamily() const;
- wxFontEncoding GetEncoding() const;
-
- void SetPointSize(int pointsize);
- void SetStyle(wxFontStyle style);
- void SetWeight(wxFontWeight weight);
- void SetUnderlined(bool underlined);
- void SetFaceName(wxString facename);
- void SetFamily(wxFontFamily family);
- void SetEncoding(wxFontEncoding encoding);
-#endif
-
- // it is important to be able to serialize wxNativeFontInfo objects to be
- // able to store them (in config file, for example)
- bool FromString(const wxString& s);
- wxString ToString() const;
-
- %addmethods {
- wxString __str__() {
- return self->ToString();
- }
- }
-
- // we also want to present the native font descriptions to the user in some
- // human-readable form (it is not platform independent neither, but can
- // hopefully be understood by the user)
- bool FromUserString(const wxString& s);
- wxString ToUserString() const;
-};
-
-
-// wxFontMapper manages user-definable correspondence between logical font
-// names and the fonts present on the machine.
-//
-// The default implementations of all functions will ask the user if they are
-// not capable of finding the answer themselves and store the answer in a
-// config file (configurable via SetConfigXXX functions). This behaviour may
-// be disabled by giving the value of FALSE to "interactive" parameter.
-// However, the functions will always consult the config file to allow the
-// user-defined values override the default logic and there is no way to
-// disable this - which shouldn't be ever needed because if "interactive" was
-// never TRUE, the config file is never created anyhow.
-class wxFontMapper
-{
-public:
- wxFontMapper();
- ~wxFontMapper();
-
-
- // find an alternative for the given encoding (which is supposed to not be
- // available on this system). If successful, return TRUE and rwxFontEcoding
- // that can be used it wxFont ctor otherwise return FALSE
- //bool GetAltForEncoding(wxFontEncoding encoding,
- // wxFontEncoding *alt_encoding,
- // const wxString& facename = wxEmptyString,
- // bool interactive = TRUE);
-
-
- // Find an alternative for the given encoding (which is supposed to not be
- // available on this system). If successful, returns the encoding otherwise
- // returns None.
- %addmethods {
- PyObject* GetAltForEncoding(wxFontEncoding encoding,
- const wxString& facename = wxEmptyString,
- bool interactive = TRUE) {
- wxFontEncoding alt_enc;
- if (self->GetAltForEncoding(encoding, &alt_enc, facename, interactive))
- return PyInt_FromLong(alt_enc);
- else {
- Py_INCREF(Py_None);
- return Py_None;
- }
- }
- }
-
-
- // checks whether given encoding is available in given face or not.
- // If no facename is given,
- bool IsEncodingAvailable(wxFontEncoding encoding,
- const wxString& facename = wxEmptyString);
-
- // returns the encoding for the given charset (in the form of RFC 2046) or
- // wxFONTENCODING_SYSTEM if couldn't decode it
- wxFontEncoding CharsetToEncoding(const wxString& charset,
- bool interactive = TRUE);
-
- // return internal string identifier for the encoding (see also
- // GetEncodingDescription())
- static wxString GetEncodingName(wxFontEncoding encoding);
-
- // return user-readable string describing the given encoding
- //
- // NB: hard-coded now, but might change later (read it from config?)
- static wxString GetEncodingDescription(wxFontEncoding encoding);
-
- // the parent window for modal dialogs
- void SetDialogParent(wxWindow *parent);
-
- // the title for the dialogs (note that default is quite reasonable)
- void SetDialogTitle(const wxString& title);
-
- // functions which allow to configure the config object used: by default,
- // the global one (from wxConfigBase::Get() will be used) and the default
- // root path for the config settings is the string returned by
- // GetDefaultConfigPath()
-
-
- // set the config object to use (may be NULL to use default)
- void SetConfig(wxConfigBase *config);
-
- // set the root config path to use (should be an absolute path)
- void SetConfigPath(const wxString& prefix);
-
- // return default config path
- static const wxChar *GetDefaultConfigPath();
-};
-
-
-
-
-class wxFont : public wxGDIObject {
-public:
- wxFont( int pointSize, int family, int style, int weight,
- int underline=FALSE, char* faceName = "",
- wxFontEncoding encoding=wxFONTENCODING_DEFAULT);
-
- %name(wxFontFromNativeInfo)wxFont(const wxNativeFontInfo& info);
-
- ~wxFont();
-
- bool Ok() const;
- int GetPointSize() const;
- int GetFamily() const;
- int GetStyle() const;
- int GetWeight() const;
- bool GetUnderlined() const;
- wxString GetFaceName() const;
- wxFontEncoding GetEncoding() const;
-
- bool IsFixedWidth();
-
- wxNativeFontInfo* GetNativeFontInfo() const;
- wxString GetNativeFontInfoDesc() const;
- wxString GetNativeFontInfoUserDesc() const;
-
- void SetPointSize(int pointSize);
- void SetFamily(int family);
- void SetStyle(int style);
- void SetWeight(int weight);
- void SetFaceName(const wxString& faceName);
- void SetUnderlined(bool underlined);
- void SetEncoding(wxFontEncoding encoding);
- void SetNativeFontInfo(const wxNativeFontInfo& info);
- // void SetNativeFontInfo(const wxString& info);
- void SetNativeFontInfoUserDesc(const wxString& info);
-
- wxString GetFamilyString() const;
- wxString GetStyleString() const;
- wxString GetWeightString() const;
-
- static wxFontEncoding GetDefaultEncoding();
- static void SetDefaultEncoding(wxFontEncoding encoding);
-
-};
-
-
-class wxFontList : public wxObject {
-public:
-
- void AddFont(wxFont* font);
- wxFont * FindOrCreateFont(int point_size, int family, int style, int weight,
- bool underline = FALSE, const char* facename = NULL,
- wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
- void RemoveFont(wxFont *font);
-
- int GetCount();
-};
-
-
//----------------------------------------------------------------------
class wxColour : public wxObject {
wxString cName = name;
cName.MakeUpper();
wxString cName2 = cName;
- if ( !cName2.Replace("GRAY", "GREY") )
+ if ( !cName2.Replace(wxT("GRAY"), wxT("GREY")) )
cName2.clear();
wxNode *node = self->First();
void SetStyle(int style);
void SetWidth(int width);
- // **** This one needs to return a list of ints (wxDash)
- //int GetDashes(wxDash **dashes);
+
void SetDashes(int LCOUNT, wxDash* choices);
+ //int GetDashes(wxDash **dashes);
+ %addmethods {
+ PyObject* GetDashes() {
+ wxDash* dashes;
+ int count = self->GetDashes(&dashes);
+ wxPyBeginBlockThreads();
+ PyObject* retval = PyList_New(0);
+ for (int x=0; x<count; x++)
+ PyList_Append(retval, PyInt_FromLong(dashes[x]));
+ wxPyEndBlockThreads();
+ return retval;
+ }
+ }
#ifdef __WXMSW__
wxBitmap* GetStipple();
void EndDoc();
void EndDrawing();
void EndPage();
- void FloodFill(long x, long y, const wxColour& colour, int style=wxFLOOD_SURFACE);
+ bool FloodFill(long x, long y, const wxColour& colour, int style=wxFLOOD_SURFACE);
wxBrush GetBackground();
wxBrush GetBrush();
long GetCharHeight();
%}
+//---------------------------------------------------------------------------
+
+class wxBufferedDC : public wxMemoryDC {
+public:
+ // Construct a wxBufferedDC using a user supplied buffer.
+ wxBufferedDC( wxDC *dc, const wxBitmap &buffer );
+
+ // Construct a wxBufferedDC with an internal buffer of 'area'
+ // (where area is usually something like the size of the window
+ // being buffered)
+ %name(wxBufferedDCInternalBuffer)wxBufferedDC( wxDC *dc, const wxSize &area );
+
+ // Blits the buffer to the dc, and detaches the dc from
+ // the buffer. Usually called in the dtor or by the dtor
+ // of derived classes if the BufferedDC must blit before
+ // the derived class (which may own the dc it's blitting
+ // to) is destroyed.
+ void UnMask();
+
+
+ %pragma(python) addtomethod =
+ "__init__:self._dc = _args[0] # save a ref so the other dc won't be deleted before self"
+ %pragma(python) addtomethod =
+ "wxBufferedDCInternalBuffer:val._dc = _args[0] # save a ref so the other dc won't be deleted before self"
+};
+
+
+class wxBufferedPaintDC : public wxBufferedDC
+{
+public:
+ wxBufferedPaintDC( wxWindow *window, const wxBitmap &buffer = wxNullBitmap );
+};
+
//---------------------------------------------------------------------------
class wxScreenDC : public wxDC {
class wxMetaFile : public wxObject {
public:
- wxMetaFile(const wxString& filename = wxEmptyString);
+ wxMetaFile(const wxString& filename = wxPyEmptyString);
~wxMetaFile();
bool Ok();
class wxMetaFileDC : public wxDC {
public:
- wxMetaFileDC(const wxString& filename = wxEmptyString,
+ wxMetaFileDC(const wxString& filename = wxPyEmptyString,
int width = 0, int height = 0,
- const wxString& description = wxEmptyString);
+ const wxString& description = wxPyEmptyString);
wxMetaFile* Close();
};