#ifndef _WX_WXSTRINGH__
#define _WX_WXSTRINGH__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "string.h"
#endif
// compile the std::string compatibility functions if defined
#define wxSTD_STRING_COMPATIBILITY
-// define to derive wxString from wxObject (deprecated!)
-#ifdef WXSTRING_IS_WXOBJECT
- #undef WXSTRING_IS_WXOBJECT
-#endif
-
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
+#include "wx/defs.h" // everybody should include this
+
#if defined(__WXMAC__) || defined(__VISAGECPP__)
#include <ctype.h>
#endif
#include <strings.h> // for strcasecmp()
#endif // HAVE_STRINGS_H
-#include "wx/defs.h" // everybody should include this
#include "wx/wxchar.h" // for wxChar
#include "wx/buffer.h" // for wxCharBuffer
#include "wx/strconv.h" // for wxConvertXXX() macros and wxMBConv classes
-#ifndef WX_PRECOMP
- #ifdef WXSTRING_IS_WXOBJECT
- #include "wx/object.h" // base class
- #endif
-#endif // !PCH
-
// ---------------------------------------------------------------------------
// macros
// ---------------------------------------------------------------------------
-// 'naughty' cast
+// casts [unfortunately!] needed to call some broken functions which require
+// "char *" instead of "const char *"
#define WXSTRINGCAST (wxChar *)(const wxChar *)
#define wxCSTRINGCAST (wxChar *)(const wxChar *)
#define wxMBSTRINGCAST (char *)(const char *)
#define wxWCSTRINGCAST (wchar_t *)(const wchar_t *)
// implementation only
-#define ASSERT_VALID_INDEX(i) wxASSERT( (unsigned)(i) <= Len() )
+#define wxASSERT_VALID_INDEX(i) \
+ wxASSERT_MSG( (size_t)(i) <= Len(), _T("invalid index in wxString") )
// ----------------------------------------------------------------------------
// constants
return stricmp(psz1, psz2);
#elif defined(__WATCOMC__)
return stricmp(psz1, psz2);
+#elif defined(__DJGPP__)
+ return stricmp(psz1, psz2);
#elif defined(__EMX__)
return stricmp(psz1, psz2);
#elif defined(__WXPM__)
#endif // OS/compiler
}
-// wxSnprintf() is like snprintf() if it's available and sprintf() (always
-// available, but dangerous!) if not
-extern int WXDLLEXPORT wxSnprintf(wxChar *buf, size_t len,
- const wxChar *format, ...);
-
-// and wxVsnprintf() is like vsnprintf() or vsprintf()
-extern int WXDLLEXPORT wxVsnprintf(wxChar *buf, size_t len,
- const wxChar *format, va_list argptr);
-
// return an empty wxString
class WXDLLEXPORT wxString; // not yet defined
inline const wxString& wxGetEmptyString() { return *(wxString *)&wxEmptyString; }
// - regular expressions support
// ---------------------------------------------------------------------------
-#ifdef WXSTRING_IS_WXOBJECT
-class WXDLLEXPORT wxString : public wxObject
-{
- DECLARE_DYNAMIC_CLASS(wxString)
-#else //WXSTRING_IS_WXOBJECT
class WXDLLEXPORT wxString
{
-#endif //WXSTRING_IS_WXOBJECT
-
friend class WXDLLEXPORT wxArrayString;
// NB: special care was taken in arranging the member functions in such order
void Reinit() { GetStringData()->Unlock(); Init(); }
// memory allocation
- // allocates memory for string of lenght nLen
- void AllocBuffer(size_t nLen);
+ // allocates memory for string of length nLen
+ bool AllocBuffer(size_t nLen);
// copies data to another string
- void AllocCopy(wxString&, int, int) const;
+ bool AllocCopy(wxString&, int, int) const;
// effectively copies data to string
- void AssignCopy(size_t, const wxChar *);
+ bool AssignCopy(size_t, const wxChar *);
// append a (sub)string
- void ConcatSelf(int nLen, const wxChar *src);
+ bool ConcatSelf(int nLen, const wxChar *src);
// functions called before writing to the string: they copy it if there
// are other references to our data (should be the only owner when writing)
- void CopyBeforeWrite();
- void AllocBeforeWrite(size_t);
+ bool CopyBeforeWrite();
+ bool AllocBeforeWrite(size_t);
// if we hadn't made these operators private, it would be possible to
// compile "wxString s; s = 17;" without any warnings as 17 is implicitly
public:
// constructors and destructor
// ctor for an empty string
- wxString() { Init(); }
+ wxString() : m_pchData(NULL) { Init(); }
// copy ctor
- wxString(const wxString& stringSrc)
+ wxString(const wxString& stringSrc) : m_pchData(NULL)
{
- wxASSERT( stringSrc.GetStringData()->IsValid() );
+ wxASSERT_MSG( stringSrc.GetStringData()->IsValid(),
+ _T("did you forget to call UngetWriteBuf()?") );
if ( stringSrc.IsEmpty() ) {
// nothing to do for an empty string
// ctor takes first nLength characters from C string
// (default value of wxSTRING_MAXLEN means take all the string)
wxString(const wxChar *psz, size_t nLength = wxSTRING_MAXLEN)
- { InitWith(psz, 0, nLength); }
+ : m_pchData(NULL)
+ { InitWith(psz, 0, nLength); }
wxString(const wxChar *psz, wxMBConv& WXUNUSED(conv), size_t nLength = wxSTRING_MAXLEN)
- { InitWith(psz, 0, nLength); }
+ : m_pchData(NULL)
+ { InitWith(psz, 0, nLength); }
#if wxUSE_UNICODE
// from multibyte string
#else // ANSI
// from C string (for compilers using unsigned char)
wxString(const unsigned char* psz, size_t nLength = wxSTRING_MAXLEN)
- { InitWith((const char*)psz, 0, nLength); }
+ : m_pchData(NULL)
+ { InitWith((const char*)psz, 0, nLength); }
#if wxUSE_WCHAR_T
// from wide (Unicode) string
- wxString(const wchar_t *pwz, wxMBConv& conv = wxConvLibc);
+ wxString(const wchar_t *pwz, wxMBConv& conv = wxConvLibc, size_t nLength = wxSTRING_MAXLEN);
#endif // !wxUSE_WCHAR_T
// from wxCharBuffer
wxString(const wxCharBuffer& psz)
- { InitWith(psz, 0, wxSTRING_MAXLEN); }
+ : m_pchData(NULL)
+ { InitWith(psz, 0, wxSTRING_MAXLEN); }
#endif // Unicode/ANSI
// dtor is not virtual, this class must not be inherited from!
if ( !GetStringData()->IsEmpty() )
Reinit();
- wxASSERT( GetStringData()->nDataLength == 0 ); // should be empty
- wxASSERT( GetStringData()->nAllocLength == 0 ); // and not own any memory
+ wxASSERT_MSG( !GetStringData()->nDataLength &&
+ !GetStringData()->nAllocLength,
+ _T("string should be empty after Clear()") );
}
// contents test
// data access (all indexes are 0 based)
// read access
wxChar GetChar(size_t n) const
- { ASSERT_VALID_INDEX( n ); return m_pchData[n]; }
+ { wxASSERT_VALID_INDEX( n ); return m_pchData[n]; }
// read/write access
wxChar& GetWritableChar(size_t n)
- { ASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
+ { wxASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
// write access
void SetChar(size_t n, wxChar ch)
- { ASSERT_VALID_INDEX( n ); CopyBeforeWrite(); m_pchData[n] = ch; }
+ { wxASSERT_VALID_INDEX( n ); CopyBeforeWrite(); m_pchData[n] = ch; }
// get last character
wxChar Last() const
- { wxASSERT( !IsEmpty() ); return m_pchData[Len() - 1]; }
+ {
+ wxASSERT_MSG( !IsEmpty(), _T("wxString: index out of bounds") );
+
+ return m_pchData[Len() - 1];
+ }
+
// get writable last character
wxChar& Last()
- { wxASSERT( !IsEmpty() ); CopyBeforeWrite(); return m_pchData[Len()-1]; }
+ {
+ wxASSERT_MSG( !IsEmpty(), _T("wxString: index out of bounds") );
+ CopyBeforeWrite();
+ return m_pchData[Len()-1];
+ }
/*
So why do we have all these overloaded operator[]s? A bit of history:
// operator version of GetChar
wxChar operator[](size_t n) const
- { ASSERT_VALID_INDEX( n ); return m_pchData[n]; }
+ { wxASSERT_VALID_INDEX( n ); return m_pchData[n]; }
// operator version of GetChar
wxChar operator[](int n) const
- { ASSERT_VALID_INDEX( n ); return m_pchData[n]; }
+ { wxASSERT_VALID_INDEX( n ); return m_pchData[n]; }
// operator version of GetWriteableChar
wxChar& operator[](size_t n)
- { ASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
+ { wxASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
#ifndef wxSIZE_T_IS_UINT
// operator version of GetChar
wxChar operator[](unsigned int n) const
- { ASSERT_VALID_INDEX( n ); return m_pchData[n]; }
+ { wxASSERT_VALID_INDEX( n ); return m_pchData[n]; }
// operator version of GetWriteableChar
wxChar& operator[](unsigned int n)
- { ASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
+ { wxASSERT_VALID_INDEX( n ); CopyBeforeWrite(); return m_pchData[n]; }
#endif // size_t != unsigned int
// implicit conversion to C string
operator const wxChar*() const { return m_pchData; }
+
// explicit conversion to C string (use this with printf()!)
const wxChar* c_str() const { return m_pchData; }
- // identical to c_str()
+ // identical to c_str(), for wxWin 1.6x compatibility
const wxChar* wx_str() const { return m_pchData; }
- // identical to c_str()
+ // identical to c_str(), for MFC compatibility
const wxChar* GetData() const { return m_pchData; }
+ // conversion to/from plain (i.e. 7 bit) ASCII: this is useful for
+ // converting numbers or strings which are certain not to contain special
+ // chars (typically system functions, X atoms, environment variables etc.)
+ //
+ // the behaviour of these functions with the strings containing anything
+ // else than 7 bit ASCII characters is undefined, use at your own risk.
+#if wxUSE_UNICODE
+ static wxString FromAscii(const char *ascii);
+ const wxCharBuffer ToAscii() const;
+#else // ANSI
+ static wxString FromAscii(const char *ascii) { return wxString( ascii ); }
+ const char *ToAscii() const { return c_str(); }
+#endif // Unicode/!Unicode
+
// conversions with (possible) format convertions: have to return a
// buffer with temporary data
//
wxString& operator=(const wxChar *psz);
#if wxUSE_UNICODE
// from wxWCharBuffer
- wxString& operator=(const wxWCharBuffer& psz) { return operator=((const wchar_t *)psz); }
+ wxString& operator=(const wxWCharBuffer& psz)
+ { (void) operator=((const wchar_t *)psz); return *this; }
#else // ANSI
// from another kind of C string
wxString& operator=(const unsigned char* psz);
wxString& operator=(const wchar_t *pwz);
#endif
// from wxCharBuffer
- wxString& operator=(const wxCharBuffer& psz) { return operator=((const char *)psz); }
+ wxString& operator=(const wxCharBuffer& psz)
+ { (void) operator=((const char *)psz); return *this; }
#endif // Unicode/ANSI
// string concatenation
// string += string
wxString& operator<<(const wxString& s)
{
- wxASSERT( s.GetStringData()->IsValid() );
+ wxASSERT_MSG( s.GetStringData()->IsValid(),
+ _T("did you forget to call UngetWriteBuf()?") );
ConcatSelf(s.Len(), s);
return *this;
// string += buffer (i.e. from wxGetString)
#if wxUSE_UNICODE
- wxString& operator<<(const wxWCharBuffer& s) { (void)operator<<((const wchar_t *)s); return *this; }
- void operator+=(const wxWCharBuffer& s) { (void)operator<<((const wchar_t *)s); }
-#else
- wxString& operator<<(const wxCharBuffer& s) { (void)operator<<((const char *)s); return *this; }
- void operator+=(const wxCharBuffer& s) { (void)operator<<((const char *)s); }
-#endif
+ wxString& operator<<(const wxWCharBuffer& s)
+ { (void)operator<<((const wchar_t *)s); return *this; }
+ void operator+=(const wxWCharBuffer& s)
+ { (void)operator<<((const wchar_t *)s); }
+#else // !wxUSE_UNICODE
+ wxString& operator<<(const wxCharBuffer& s)
+ { (void)operator<<((const char *)s); return *this; }
+ void operator+=(const wxCharBuffer& s)
+ { (void)operator<<((const char *)s); }
+#endif // wxUSE_UNICODE/!wxUSE_UNICODE
// string += C string
+ wxString& Append(const wxString& s)
+ {
+ // test for IsEmpty() to share the string if possible
+ if ( IsEmpty() )
+ *this = s;
+ else
+ ConcatSelf(s.Length(), s.c_str());
+ return *this;
+ }
wxString& Append(const wxChar* psz)
{ ConcatSelf(wxStrlen(psz), psz); return *this; }
// append count copies of given character
// check if the string contents matches a mask containing '*' and '?'
bool Matches(const wxChar *szMask) const;
- // conversion to numbers: all functions return TRUE only if the whole string
- // is a number and put the value of this number into the pointer provided
+ // conversion to numbers: all functions return TRUE only if the whole
+ // string is a number and put the value of this number into the pointer
+ // provided, the base is the numeric base in which the conversion should be
+ // done and must be comprised between 2 and 36 or be 0 in which case the
+ // standard C rules apply (leading '0' => octal, "0x" => hex)
// convert to a signed integer
- bool ToLong(long *val, int base = 0) const;
+ bool ToLong(long *val, int base = 10) const;
// convert to an unsigned integer
- bool ToULong(unsigned long *val, int base = 0) const;
+ bool ToULong(unsigned long *val, int base = 10) const;
// convert to a double
bool ToDouble(double *val) const;
// formated input/output
// as sprintf(), returns the number of characters written or < 0 on error
- int Printf(const wxChar *pszFormat, ...);
+ // (take 'this' into account in attribute parameter count)
+ int Printf(const wxChar *pszFormat, ...) ATTRIBUTE_PRINTF_2;
// as vprintf(), returns the number of characters written or < 0 on error
int PrintfV(const wxChar* pszFormat, va_list argptr);
// returns the string containing the result of Printf() to it
- static wxString Format(const wxChar *pszFormat, ...);
+ static wxString Format(const wxChar *pszFormat, ...) ATTRIBUTE_PRINTF_1;
// the same as above, but takes a va_list
static wxString FormatV(const wxChar *pszFormat, va_list argptr);
// raw access to string memory
// ensure that string has space for at least nLen characters
// only works if the data of this string is not shared
- void Alloc(size_t nLen);
+ bool Alloc(size_t nLen);
// minimize the string's memory
// only works if the data of this string is not shared
- void Shrink();
+ bool Shrink();
// get writable buffer of at least nLen bytes. Unget() *must* be called
// a.s.a.p. to put string back in a reasonable state!
wxChar *GetWriteBuf(size_t nLen);
// values for first parameter of Strip function
enum stripType {leading = 0x1, trailing = 0x2, both = 0x3};
- // use Printf()
- int sprintf(const wxChar *pszFormat, ...);
+ // use Printf()
+ // (take 'this' into account in attribute parameter count)
+ int sprintf(const wxChar *pszFormat, ...) ATTRIBUTE_PRINTF_2;
// use Cmp()
inline int CompareTo(const wxChar* psz, caseCompare cmp = exact) const
// constructors
// take nLen chars starting at nPos
wxString(const wxString& str, size_t nPos, size_t nLen)
+ : m_pchData(NULL)
{
- wxASSERT( str.GetStringData()->IsValid() );
+ wxASSERT_MSG( str.GetStringData()->IsValid(),
+ _T("did you forget to call UngetWriteBuf()?") );
+
InitWith(str.c_str(), nPos, nLen == npos ? 0 : nLen);
}
// take all characters from pStart to pEnd
const wxString& second);
// constructors and destructor
- // default ctor: if autoSort is TRUE, the array is always sorted (in
- // alphabetical order)
- wxArrayString(bool autoSort = FALSE);
+ // default ctor
+ wxArrayString()
+ : m_nSize(0), m_nCount(0), m_pItems(NULL), m_autoSort(FALSE)
+ { Init(FALSE); }
+ // if autoSort is TRUE, the array is always sorted (in alphabetical order)
+ //
+ // NB: the reason for using int and not bool is that like this we can avoid
+ // using this ctor for implicit conversions from "const char *" (which
+ // we'd like to be implicitly converted to wxString instead!)
+ //
+ // of course, using explicit would be even better - if all compilers
+ // supported it...
+ wxArrayString(int autoSort)
+ : m_nSize(0), m_nCount(0), m_pItems(NULL), m_autoSort(FALSE)
+ { Init(autoSort != 0); }
// copy ctor
wxArrayString(const wxArrayString& array);
// assignment operator
// items access (range checking is done in debug version)
// get item at position uiIndex
wxString& Item(size_t nIndex) const
- { wxASSERT( nIndex < m_nCount ); return *(wxString *)&(m_pItems[nIndex]); }
+ {
+ wxASSERT_MSG( nIndex < m_nCount,
+ _T("wxArrayString: index out of bounds") );
+
+ return *(wxString *)&(m_pItems[nIndex]);
+ }
+
// same as Item()
wxString& operator[](size_t nIndex) const { return Item(nIndex); }
// get last item
- wxString& Last() const { wxASSERT( !IsEmpty() ); return Item(Count() - 1); }
+ wxString& Last() const
+ {
+ wxASSERT_MSG( !IsEmpty(),
+ _T("wxArrayString: index out of bounds") );
+ return Item(Count() - 1);
+ }
+
+ // return a wxString[], useful for the controls which
+ // take one in their ctor. You must delete[] it yourself
+ // once you are done with it. Will return NULL if the
+ // ArrayString was empty.
+ wxString* GetStringArray() const;
// item management
// Search the element in the array, starting from the beginning if
int Index (const wxChar *sz, bool bCase = TRUE, bool bFromEnd = FALSE) const;
// add new element at the end (if the array is not sorted), return its
// index
- size_t Add(const wxString& str);
+ size_t Add(const wxString& str, size_t nInsert = 1);
// add new element at given position
- void Insert(const wxString& str, size_t uiIndex);
+ void Insert(const wxString& str, size_t uiIndex, size_t nInsert = 1);
// expand the array to have count elements
void SetCount(size_t count);
// remove first item matching this value
void Remove(const wxChar *sz);
// remove item by index
- void Remove(size_t nIndex);
- void RemoveAt(size_t nIndex) { Remove(nIndex); }
+ void Remove(size_t nIndex, size_t nRemove = 1);
+ void RemoveAt(size_t nIndex, size_t nRemove = 1) { Remove(nIndex, nRemove); }
// sorting
// sort array elements in alphabetical order (or reversed alphabetical
bool operator!=(const wxArrayString& a) const { return !(*this == a); }
protected:
+ void Init(bool autoSort); // common part of all ctors
void Copy(const wxArrayString& src); // copies the contents of another array
private:
- void Grow(); // makes array bigger if needed
+ void Grow(size_t nIncrement = 0); // makes array bigger if needed
void Free(); // free all the strings stored
void DoSort(); // common part of all Sort() variants
{ Copy(array); }
};
+// ----------------------------------------------------------------------------
+// wxStringBuffer: a tiny class allowing to get a writable pointer into string
+// ----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxStringBuffer
+{
+public:
+ wxStringBuffer(wxString& str, size_t lenWanted = 1024)
+ : m_str(str), m_buf(NULL)
+ { m_buf = m_str.GetWriteBuf(lenWanted); }
+
+ ~wxStringBuffer() { m_str.UngetWriteBuf(); }
+
+ operator wxChar*() const { return m_buf; }
+
+private:
+ wxString& m_str;
+ wxChar *m_buf;
+
+ DECLARE_NO_COPY_CLASS(wxStringBuffer)
+};
+
// ---------------------------------------------------------------------------
// wxString comparison functions: operator versions are always case sensitive
// ---------------------------------------------------------------------------
// ---------------------------------------------------------------------------
// don't pollute the library user's name space
-#undef ASSERT_VALID_INDEX
+#undef wxASSERT_VALID_INDEX
#if defined(wxSTD_STRING_COMPATIBILITY) && wxUSE_STD_IOSTREAM