// Modified by:
// Created: 05.02.00
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
-// Licence: wxWindows license
+// Copyright: (c) Vadim Zeitlin
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_STATUSBR_H_BASE_
#define _WX_STATUSBR_H_BASE_
-#ifdef __GNUG__
- #pragma interface "statbar.h"
-#endif
+#include "wx/defs.h"
+
+#if wxUSE_STATUSBAR
#include "wx/window.h"
+#include "wx/list.h"
+#include "wx/dynarray.h"
-#if wxUSE_STATUSBAR
+extern WXDLLIMPEXP_DATA_CORE(const wxChar) wxStatusBarNameStr[];
+
+WX_DECLARE_LIST(wxString, wxListString);
+
+// ----------------------------------------------------------------------------
+// wxStatusBar constants
+// ----------------------------------------------------------------------------
+
+// style flags for fields
+#define wxSB_NORMAL 0x0000
+#define wxSB_FLAT 0x0001
+#define wxSB_RAISED 0x0002
// ----------------------------------------------------------------------------
// wxStatusBar: a window near the bottom of the frame used for status info
virtual void SetStatusText(const wxString& text, int number = 0) = 0;
virtual wxString GetStatusText(int number = 0) const = 0;
+ void PushStatusText(const wxString& text, int number = 0);
+ void PopStatusText(int number = 0);
+
// fields widths
// -------------
// -2 grows twice as much as one with width -1 &c)
virtual void SetStatusWidths(int n, const int widths[]);
+ // field styles
+ // ------------
+
+ // Set the field style. Use either wxSB_NORMAL (default) for a standard 3D
+ // border around a field, wxSB_FLAT for no border around a field, so that it
+ // appears flat or wxSB_POPOUT to make the field appear raised.
+ // Setting field styles only works on wxMSW
+ virtual void SetStatusStyles(int n, const int styles[]);
+
// geometry
// --------
virtual int GetBorderY() const = 0;
// don't want status bars to accept the focus at all
- virtual bool AcceptsFocus() const { return FALSE; }
+ virtual bool AcceptsFocus() const { return false; }
protected:
// set the widths array to NULL
// reset the widths
void ReinitWidths() { FreeWidths(); InitWidths(); }
+ // same, for field styles
+ void InitStyles();
+ void FreeStyles();
+ void ReinitStyles() { FreeStyles(); InitStyles(); }
+
+ // same, for text stacks
+ void InitStacks();
+ void FreeStacks();
+ void ReinitStacks() { FreeStacks(); InitStacks(); }
+
// calculate the real field widths for the given total available size
wxArrayInt CalculateAbsWidths(wxCoord widthTotal) const;
+ // use these functions to access the stacks of field strings
+ wxListString *GetStatusStack(int i) const;
+ wxListString *GetOrCreateStatusStack(int i);
+
// the current number of fields
int m_nFields;
// the widths of the fields in pixels if !NULL, all fields have the same
// width otherwise
int *m_statusWidths;
+
+ // the styles of the fields
+ int *m_statusStyles;
+
+ // stacks of previous values for PushStatusText/PopStatusText
+ // this is created on demand, use GetStatusStack/GetOrCreateStatusStack
+ wxListString **m_statusTextStacks;
+
+ DECLARE_NO_COPY_CLASS(wxStatusBarBase)
};
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#define wxStatusBarUniv wxStatusBar
- #define sm_classwxStatusBarUniv sm_classwxStatusBar
#include "wx/univ/statusbr.h"
+#elif defined(__WXPALMOS__)
+ #define wxStatusBarPalm wxStatusBar
+
+ #include "wx/palmos/statusbr.h"
#elif defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
#define wxStatusBar95 wxStatusBar
- #define sm_classwxStatusBar95 sm_classwxStatusBar
#include "wx/msw/statbr95.h"
#elif defined(__WXMAC__)
#define wxStatusBarMac wxStatusBar
- #define sm_classwxStatusBarMac sm_classwxStatusBar
#include "wx/generic/statusbr.h"
#include "wx/mac/statusbr.h"
#else
#define wxStatusBarGeneric wxStatusBar
- #define sm_classwxStatusBarGeneric sm_classwxStatusBar
#include "wx/generic/statusbr.h"
#endif