-public:
- wxBitmapHandler() { }
- virtual ~wxBitmapHandler();
-
- virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
- int desiredWidth, int desiredHeight);
- virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
-
-private:
- DECLARE_DYNAMIC_CLASS(wxBitmapHandler)