// ----------------------------------------------------------------------------
#ifdef __GNUG__
- #pragma implementation "checklst.h"
+ #pragma implementation "univchecklst.h"
#endif
#include "wx/wxprec.h"
{
}
-bool wxStdCheckListboxInputHandler::HandleKey(wxControl *control,
+bool wxStdCheckListboxInputHandler::HandleKey(wxInputConsumer *consumer,
const wxKeyEvent& event,
bool pressed)
{
if ( pressed && (event.GetKeyCode() == WXK_SPACE) )
- control->PerformAction(wxACTION_CHECKLISTBOX_TOGGLE);
+ consumer->PerformAction(wxACTION_CHECKLISTBOX_TOGGLE);
- return wxStdListboxInputHandler::HandleKey(control, event, pressed);
+ return wxStdListboxInputHandler::HandleKey(consumer, event, pressed);
}
-bool wxStdCheckListboxInputHandler::HandleMouse(wxControl *control,
+bool wxStdCheckListboxInputHandler::HandleMouse(wxInputConsumer *consumer,
const wxMouseEvent& event)
{
if ( event.LeftDown() || event.LeftDClick() )
{
- wxCheckListBox *lbox = wxStaticCast(control, wxCheckListBox);
+ wxCheckListBox *lbox = wxStaticCast(consumer->GetInputWindow(), wxCheckListBox);
int x, y;
wxPoint pt = event.GetPosition();
- pt -= control->GetClientAreaOrigin();
+ pt -= consumer->GetInputWindow()->GetClientAreaOrigin();
lbox->CalcUnscrolledPosition(pt.x, pt.y, &x, &y);
wxRenderer *renderer = lbox->GetRenderer();
}
}
- return wxStdListboxInputHandler::HandleMouse(control, event);
+ return wxStdListboxInputHandler::HandleMouse(consumer, event);
}
#endif // wxUSE_CHECKLISTBOX