// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
-#pragma implementation "utils.h"
+ #pragma implementation "utils.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#ifndef WX_PRECOMP
-#include "wx/defs.h"
-#include "wx/utils.h"
-#include "wx/window.h"
-#include "wx/menu.h"
-#include "wx/frame.h"
-#include "wx/msgdlg.h"
-#include "wx/textdlg.h"
-#endif
+ #include "wx/defs.h"
+ #include "wx/string.h"
+ #include "wx/utils.h"
+
+ #if wxUSE_GUI
+ #include "wx/window.h"
+ #include "wx/menu.h"
+ #include "wx/frame.h"
+ #include "wx/msgdlg.h"
+ #include "wx/textdlg.h"
+ #endif // wxUSE_GUI
+#endif // WX_PRECOMP
#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+
#if !defined(__WATCOMC__)
#if !(defined(_MSC_VER) && (_MSC_VER > 800))
#include <errno.h>
#endif
#endif
+
#include <time.h>
+
#ifndef __MWERKS__
-#include <sys/types.h>
-#include <sys/stat.h>
+ #include <sys/types.h>
+ #include <sys/stat.h>
#endif
#ifdef __SALFORDC__
-#include <clib.h>
+ #include <clib.h>
#endif
-// Pattern matching code.
+// Pattern matching code. (FIXME)
// Yes, this path is deliberate (for Borland compilation)
#ifdef wx_mac /* MATTHEW: [5] Mac doesn't like paths with "/" */
#include "glob.inc"
#endif
#ifdef __WXMSW__
-#include "windows.h"
+ #include "windows.h"
#endif
-#define _MAXPATHLEN 500
+// ----------------------------------------------------------------------------
+// function protoypes
+// ----------------------------------------------------------------------------
+
+#if wxUSE_GUI
+ static wxWindow *wxFindWindowByLabel1(const wxString& title, wxWindow *parent);
+ static wxWindow *wxFindWindowByName1 (const wxString& title, wxWindow *parent);
+#endif // wxUSE_GUI
-extern wxChar *wxBuffer;
+// ============================================================================
+// implementation
+// ============================================================================
// ----------------------------------------------------------------------------
-// private functions
+// string functions
// ----------------------------------------------------------------------------
-static wxWindow *wxFindWindowByLabel1(const wxString& title, wxWindow * parent);
-static wxWindow *wxFindWindowByName1 (const wxString& title, wxWindow * parent);
-
#ifdef __WXMAC__
int strcasecmp(const char *str_1, const char *str_2)
{
return 0 ;
}
-#endif
+#endif // wxMAC
+
#ifdef __VMS__
// we have no strI functions under VMS, therefore I have implemented
// an inefficient but portable version: convert copies of strings to lowercase
return(result);
}
-#endif
+#endif // __VMS__
#ifdef __WINDOWS__
wxChar *
copystring (const wxChar *s)
{
- if (s == NULL) s = _T("");
+ if (s == NULL) s = wxT("");
size_t len = wxStrlen (s) + 1;
wxChar *news = new wxChar[len];
{
static wxChar buf[20];
- wxSprintf (buf, _T("%d"), number);
+ wxSprintf (buf, wxT("%d"), number);
return buf;
}
{
static wxChar buf[20];
- wxSprintf (buf, _T("%ld"), number);
+ wxSprintf (buf, wxT("%ld"), number);
return buf;
}
// Array used in DecToHex conversion routine.
-static wxChar hexArray[] = _T("0123456789ABCDEF");
+static wxChar hexArray[] = wxT("0123456789ABCDEF");
// Convert 2-digit hex number to decimal
int wxHexToDec(const wxString& buf)
{
int firstDigit, secondDigit;
- if (buf.GetChar(0) >= _T('A'))
- firstDigit = buf.GetChar(0) - _T('A') + 10;
+ if (buf.GetChar(0) >= wxT('A'))
+ firstDigit = buf.GetChar(0) - wxT('A') + 10;
else
- firstDigit = buf.GetChar(0) - _T('0');
+ firstDigit = buf.GetChar(0) - wxT('0');
- if (buf.GetChar(1) >= _T('A'))
- secondDigit = buf.GetChar(1) - _T('A') + 10;
+ if (buf.GetChar(1) >= wxT('A'))
+ secondDigit = buf.GetChar(1) - wxT('A') + 10;
else
- secondDigit = buf.GetChar(1) - _T('0');
+ secondDigit = buf.GetChar(1) - wxT('0');
return firstDigit * 16 + secondDigit;
}
return FALSE;
}
-// Don't synthesize KeyUp events holding down a key and producing
-// KeyDown events with autorepeat. On by default and always on
-// on in wxMSW. wxGTK version in utilsgtk.cpp.
-#ifndef __WXGTK__
-bool wxSetDetectableAutoRepeat( bool WXUNUSED(flag) )
-{
- return TRUE; // detectable auto-repeat is the only mode MSW supports
-}
-#endif
-
// Return the current date/time
// [volatile]
-wxString wxNow( void )
+wxString wxNow()
{
time_t now = time((time_t *) NULL);
char *date = ctime(&now);
return wxString(date);
}
-/*
- * Strip out any menu codes
- */
+#if wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// Strip out any menu codes
+// ----------------------------------------------------------------------------
wxChar *wxStripMenuCodes (wxChar *in, wxChar *out)
{
while (*in)
{
- if (*in == _T('&'))
+ if (*in == wxT('&'))
{
// Check && -> &, &x -> x
- if (*++in == _T('&'))
+ if (*++in == wxT('&'))
*out++ = *in++;
}
- else if (*in == _T('\t'))
+ else if (*in == wxT('\t'))
{
// Remove all stuff after \t in X mode, and let the stuff as is
// in Windows mode.
*out++ = *in++;
} // while
- *out = _T('\0');
+ *out = wxT('\0');
return tmpOut;
}
return str1;
}
-/*
- * Window search functions
- *
- */
+// ----------------------------------------------------------------------------
+// Window search functions
+// ----------------------------------------------------------------------------
/*
* If parent is non-NULL, look through children for a label or title
return menuBar->FindMenuItem (menuString, itemString);
}
+#endif // wxUSE_GUI
+
/*
On Fri, 21 Jul 1995, Paul Craven wrote:
}
#endif
-void wxEnableTopLevelWindows(bool enable)
-{
- wxWindowList::Node *node;
- for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
- node->GetData()->Enable(enable);
-}
-// Yield to other apps/messages and disable user input
-bool wxSafeYield(wxWindow *win)
-{
- wxEnableTopLevelWindows(FALSE);
- // always enable ourselves
- if ( win )
- win->Enable(TRUE);
- bool rc = wxYield();
- wxEnableTopLevelWindows(TRUE);
- return rc;
-}
+#if wxUSE_GUI
+
+// ----------------------------------------------------------------------------
+// GUI helpers
+// ----------------------------------------------------------------------------
/*
* N.B. these convenience functions must be separate from msgdlgg.cpp, textdlgg.cpp
{
return ( c >= 0 && c < 128 ) ;
}
-#endif
+#endif // __MWERKS__
+
+// ----------------------------------------------------------------------------
+// misc functions
+// ----------------------------------------------------------------------------
+
+void wxEnableTopLevelWindows(bool enable)
+{
+ wxWindowList::Node *node;
+ for ( node = wxTopLevelWindows.GetFirst(); node; node = node->GetNext() )
+ node->GetData()->Enable(enable);
+}
+
+// Yield to other apps/messages and disable user input
+bool wxSafeYield(wxWindow *win)
+{
+ wxEnableTopLevelWindows(FALSE);
+ // always enable ourselves
+ if ( win )
+ win->Enable(TRUE);
+ bool rc = wxYield();
+ wxEnableTopLevelWindows(TRUE);
+ return rc;
+}
+
+// Don't synthesize KeyUp events holding down a key and producing KeyDown
+// events with autorepeat. On by default and always on in wxMSW. wxGTK version
+// in utilsgtk.cpp.
+#ifndef __WXGTK__
+bool wxSetDetectableAutoRepeat( bool WXUNUSED(flag) )
+{
+ return TRUE; // detectable auto-repeat is the only mode MSW supports
+}
+#endif // !wxGTK
+
+#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// network and user id functions
return FALSE;
wxStrncpy(address, email, maxSize - 1);
- address[maxSize - 1] = _T('\0');
+ address[maxSize - 1] = wxT('\0');
return TRUE;
}
if ( !!user )
{
wxString email(user);
- email << _T('@') << host;
+ email << wxT('@') << host;
}
}