// `Main program' equivalent, creating windows and returning main app frame
bool DnDApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
#if wxUSE_DRAG_AND_DROP || wxUSE_CLIPBOARD
// switch on trace messages
#if wxUSE_LOG
{
// start drag operation
wxTextDataObject textData(m_strText);
-/*
- wxFileDataObject textData;
- textData.AddFile( "/file1.txt" );
- textData.AddFile( "/file2.txt" );
-*/
wxDropSource source(textData, this,
wxDROP_ICON(dnd_copy),
wxDROP_ICON(dnd_move),