% spinctrl.h at 11/Mar/00 00:22:05
%
-
\section{\class{wxSpinCtrl}}\label{wxspinctrl}
wxSpinCtrl combines \helpref{wxTextCtrl}{wxtextctrl} and
<wx/spinctrl.h>
+\wxheading{Library}
+
+\helpref{wxCore}{librarieslist}
+
\wxheading{Window styles}
\twocolwidtha{5cm}
\begin{twocollist}\itemsep=0pt
-\twocolitem{\windowstyle{wxSP\_ARROW\_KEYS}}{The user can use arrow keys.}
+\twocolitem{\windowstyle{wxSP\_ARROW\_KEYS}}{The user can use arrow keys to change the value.}
\twocolitem{\windowstyle{wxSP\_WRAP}}{The value wraps at the minimum and maximum.}
\end{twocollist}
\wxheading{Event handling}
To process input from a spin button, use one of these event handler macros to direct input to member
-functions that take a \helpref{wxScrollEvent}{wxscrollevent} argument:
+functions that take a \helpref{wxSpinEvent}{wxspinevent} argument:
\twocolwidtha{7cm}
-\begin{twocollist}
-\twocolitem{{\bf EVT\_SPINCTRL(id, func)}}{Generated whenever spinctrl is updated}
+\begin{twocollist}\itemsep=0pt
+\twocolitem{{\bf EVT\_SPINCTRL(id, func)}}{Generated whenever the numeric value
+of the spinctrl is updated}
\end{twocollist}%
+You may also use the \helpref{wxSpinButton}{wxspinbutton} event macros, however
+the corresponding events will not be generated under all platforms. Finally, if
+the user modifies the text in the edit part of the spin control directly, the
+{\tt EVT\_TEXT} is generated, like for the \helpref{wxTextCtrl}{wxtextctrl}.
+
+When the use enters text into the text area, the text is not
+validated until the control loses focus (e.g. by using the TAB
+key). The value is then adjusted to the range and a
+\helpref{wxSpinEvent}{wxspinevent} sent then if the value
+is different from the last value sent.
\wxheading{See also}
\helpref{wxSpinButton}{wxspinbutton},
\helpref{wxControl}{wxcontrol}
-
\latexignore{\rtfignore{\wxheading{Members}}}
-
\membersection{wxSpinCtrl::wxSpinCtrl}\label{wxspinctrlwxspinctrl}
\func{}{wxSpinCtrl}{\void}
Default constructor.
-\membersection{wxSpinCtrl::wxSpinCtrl}\label{wxspinctrlwxspinctrl}
-
\func{}{wxSpinCtrl}{\param{wxWindow* }{parent}, \param{wxWindowID }{id = -1}, \param{const wxString\& }{value = wxEmptyString}, \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize}, \param{long }{style = wxSP\_ARROW\_KEYS}, \param{int }{min = 0}, \param{int }{max = 100}, \param{int }{initial = 0}, \param{const wxString\& }{name = \_T("wxSpinCtrl")}}
Constructor, creating and showing a spin control.
\helpref{wxSpinCtrl::Create}{wxspinctrlcreate}
-
\membersection{wxSpinCtrl::Create}\label{wxspinctrlcreate}
\func{bool}{Create}{\param{wxWindow* }{parent}, \param{wxWindowID }{id = -1}, \param{const wxString\& }{value = wxEmptyString}, \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize}, \param{long }{style = wxSP\_ARROW\_KEYS}, \param{int }{min = 0}, \param{int }{max = 100}, \param{int }{initial = 0}, \param{const wxString\& }{name = \_T("wxSpinCtrl")}}
Creation function called by the spin control constructor.
-See \helpref{wxSpinCtrl::wxSpinCtrl}{wxspinctrlwxspinctrl} for details.
+See \helpref{wxSpinCtrl::wxSpinCtrl}{wxspinctrlwxspinctrl} for details.
\membersection{wxSpinCtrl::SetValue}\label{wxspinctrlsetvalue}
Sets range of allowable values.
+\membersection{wxSpinCtrl::SetSelection}\label{wxspinctrlsetselection}
+
+\func{void}{SetSelection}{\param{long }{from}, \param{long }{to}}
+
+Select the text in the text part of the control between positions
+{\it from} (inclusive) and {\it to} (exclusive). This is similar to
+\helpref{wxTextCtrl::SetSelection}{wxtextctrlsetselection}.
+
+{\bf NB:} this is currently only implemented for Windows and generic versions
+of the control.
+
\membersection{wxSpinCtrl::GetMin}\label{wxspinctrlgetmin}
\constfunc{int}{GetMin}{\void}