]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/aui/floatpane.h
Remove unnecessary duplicate code dealing with invoking window from wxOSX.
[wxWidgets.git] / include / wx / aui / floatpane.h
index 9bbf28c47607f029b4f3b69b3a13bd128d88c76f..2638d6e3a8f8558616d0bd733972c4395d668896 100644 (file)
 // ----------------------------------------------------------------------------
 
 #include "wx/defs.h"
+#include "wx/weakref.h"
 
 #if wxUSE_AUI
 
-#include "wx/frame.h"
-#include "wx/weakref.h"
-
-#if defined( __WXMSW__ ) || defined( __WXMAC__ ) ||  defined( __WXGTK__ )
-#include "wx/minifram.h"
-#define wxAuiFloatingFrameBaseClass wxMiniFrame
+#if wxUSE_MINIFRAME
+    #include "wx/minifram.h"
+    #define wxAuiFloatingFrameBaseClass wxMiniFrame
 #else
-#define wxAuiFloatingFrameBaseClass wxFrame
+    #include "wx/frame.h"
+    #define wxAuiFloatingFrameBaseClass wxFrame
 #endif
 
 class WXDLLIMPEXP_AUI wxAuiFloatingFrame : public wxAuiFloatingFrameBaseClass
@@ -38,18 +37,18 @@ public:
                    const wxAuiPaneInfo& pane,
                    wxWindowID id = wxID_ANY,
                    long style = wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
-                                wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT | 
+                                wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT |
                                 wxCLIP_CHILDREN
                    );
     virtual ~wxAuiFloatingFrame();
     void SetPaneWindow(const wxAuiPaneInfo& pane);
     wxAuiManager* GetOwnerManager() const;
-    
+
 protected:
     virtual void OnMoveStart();
     virtual void OnMoving(const wxRect& window_rect, wxDirection dir);
     virtual void OnMoveFinished();
-    
+
 private:
     void OnSize(wxSizeEvent& event);
     void OnClose(wxCloseEvent& event);
@@ -57,7 +56,7 @@ private:
     void OnIdle(wxIdleEvent& event);
     void OnActivate(wxActivateEvent& event);
     static bool isMouseDown();
-    
+
 private:
     wxWindow* m_pane_window;    // pane window being managed
     bool m_solid_drag;          // true if system uses solid window drag