// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
-#ifndef _WX_RAWBMP_H_BASE_
-#define _WX_RAWBMP_H_BASE_
+#ifndef _WX_RAWBMP_H_
+#define _WX_RAWBMP_H_
#include "wx/image.h"
// Under GTK+ 2.X we use GdkPixbuf, which is standard RGB or RGBA
typedef wxPixelFormat<unsigned char, 24, 0, 1, 2> wxNativePixelFormat;
+ #define wxPIXEL_FORMAT_ALPHA 3
+#elif defined(__WXDFB__)
+ // Under DirectFB, RGB components are reversed, they're in BGR order
+ typedef wxPixelFormat<unsigned char, 24, 2, 1, 0> wxNativePixelFormat;
+
#define wxPIXEL_FORMAT_ALPHA 3
#endif
{
m_ptr = NULL;
}
-
+
// return true if this iterator is valid
bool IsOk() const { return m_ptr != NULL; }
// dtor unlocks the bitmap
~wxPixelDataIn()
{
- m_bmp.UngetRawData(*this);
+ if ( m_pixels.IsOk() )
+ {
+#if defined(__WXMSW__) || defined(__WXMAC__)
+ // this is a hack to mark wxBitmap as using alpha channel
+ if ( Format::HasAlpha )
+ m_bmp.UseAlpha();
+#endif
+ m_bmp.UngetRawData(*this);
+ }
+ // else: don't call UngetRawData() if GetRawData() failed
}
- // call this to indicate that we should use the alpha channel
- void UseAlpha() { m_bmp.UseAlpha(); }
+#if WXWIN_COMPATIBILITY_2_8
+ // not needed anymore, calls to it should be simply removed
+ wxDEPRECATED( inline void UseAlpha() );
+#endif
// private: -- see comment in the beginning of the file
}
};
};
+
#endif //wxUSE_GUI
template <class Image, class PixelFormat = wxPixelFormatFor<Image> >
}
};
+#if WXWIN_COMPATIBILITY_2_8
+template <class Format>
+inline void wxPixelDataOut<wxBitmap>::wxPixelDataIn<Format>::UseAlpha() {}
+#endif
+
// some "predefined" pixel data classes
#if wxUSE_IMAGE
{
};
-#endif // _WX_RAWBMP_H_BASE_
-
+#endif // _WX_RAWBMP_H_