* Store original top-left, bottom-right coordinates
* in case we're doing non-vertical resizing.
*/
- static double controlPointDragStartX;
- static double controlPointDragStartY;
- static double controlPointDragStartWidth;
- static double controlPointDragStartHeight;
- static double controlPointDragEndWidth;
- static double controlPointDragEndHeight;
- static double controlPointDragPosX;
- static double controlPointDragPosY;
+ static double sm_controlPointDragStartX;
+ static double sm_controlPointDragStartY;
+ static double sm_controlPointDragStartWidth;
+ static double sm_controlPointDragStartHeight;
+ static double sm_controlPointDragEndWidth;
+ static double sm_controlPointDragEndHeight;
+ static double sm_controlPointDragPosX;
+ static double sm_controlPointDragPosY;
};
class wxPolygonShape;