]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/imagjpeg.h
Add RunScript and implement on all backends. Document and add a very simple unit...
[wxWidgets.git] / include / wx / imagjpeg.h
index 6a579864b9baf3caea316b16b72fd1d1fa39271b..32f6db642c4edace4aeacb59c686aaa1829cdd82 100644 (file)
@@ -1,5 +1,5 @@
 /////////////////////////////////////////////////////////////////////////////
-// Name:        imagjpeg.h
+// Name:        wx/imagjpeg.h
 // Purpose:     wxImage JPEG handler
 // Author:      Vaclav Slavik
 // RCS-ID:      $Id$
 #if wxUSE_LIBJPEG
 
 #include "wx/image.h"
+#include "wx/versioninfo.h"
 
-class WXDLLEXPORT wxJPEGHandler: public wxImageHandler
+class WXDLLIMPEXP_CORE wxJPEGHandler: public wxImageHandler
 {
 public:
     inline wxJPEGHandler()
     {
         m_name = wxT("JPEG file");
         m_extension = wxT("jpg");
+        m_altExtensions.Add(wxT("jpeg"));
+        m_altExtensions.Add(wxT("jpe"));
         m_type = wxBITMAP_TYPE_JPEG;
         m_mime = wxT("image/jpeg");
     }
 
+    static wxVersionInfo GetLibraryVersionInfo();
+
 #if wxUSE_STREAMS
     virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
     virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );