// Pushbutton
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxButton : public wxButtonBase
+class WXDLLIMPEXP_CORE wxButton : public wxButtonBase
{
public:
wxButton() { }
virtual ~wxButton();
- virtual void SetDefault();
+ virtual wxWindow *SetDefault();
+
+ // overridden base class methods
+ virtual void SetLabel(const wxString& label);
+ virtual bool SetBackgroundColour(const wxColour &colour);
+ virtual bool SetForegroundColour(const wxColour &colour);
// implementation from now on
virtual void Command(wxCommandEvent& event);
virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual bool MSWCommand(WXUINT param, WXWORD id);
- // coloured buttons support
- virtual bool SetBackgroundColour(const wxColour &colour);
- virtual bool SetForegroundColour(const wxColour &colour);
-
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
+ // returns true if the platform should explicitly apply a theme border
+ virtual bool CanApplyThemeBorder() const { return false; }
+
private:
void MakeOwnerDrawn();
DECLARE_DYNAMIC_CLASS_NO_COPY(wxButton)
};
-#endif
- // _WX_BUTTON_H_
+#endif // _WX_BUTTON_H_