Create(parent, id, value, pos, size, style, validator, name);
}
- ~wxTextCtrl();
+ virtual ~wxTextCtrl();
bool Create(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
// ----------------------------------
virtual wxString GetValue() const;
- virtual void SetValue(const wxString& value);
+ virtual bool IsEmpty() const;
virtual wxString GetRange(long from, long to) const;
virtual void Replace(long from, long to, const wxString& value);
virtual void Remove(long from, long to);
- // load the controls contents from the file
- virtual bool LoadFile(const wxString& file);
+ // load the control's contents from the file
+ virtual bool DoLoadFile(const wxString& file, int fileType);
// clears the dirty flag
virtual void MarkDirty();
// the colours for them otherwise
virtual bool SetBackgroundColour(const wxColour& colour);
virtual bool SetForegroundColour(const wxColour& colour);
+#else
+ bool IsRich() const { return false; }
#endif // wxUSE_RICHEDIT
#if wxUSE_INKEDIT && wxUSE_RICHEDIT
// common part of all ctors
void Init();
+ // creates the control of appropriate class (plain or rich edit) with the
+ // styles corresponding to m_windowStyle
+ //
+ // this is used by ctor/Create() and when we need to recreate the control
+ // later
+ bool MSWCreateText(const wxString& value,
+ const wxPoint& pos,
+ const wxSize& size);
+
+ virtual void DoSetValue(const wxString &value, int flags = 0);
+
// return true if this control has a user-set limit on amount of text (i.e.
// the limit is due to a previous call to SetMaxLength() and not built in)
bool HasSpaceLimit(unsigned int *len) const;
// replace the contents of the selection or of the entire control with the
// given text
- void DoWriteText(const wxString& text, bool selectionOnly = true);
+ void DoWriteText(const wxString& text,
+ int flags = SetValue_SendEvent | SetValue_SelectionOnly);
// set the selection possibly without scrolling the caret into view
void DoSetSelection(long from, long to, bool scrollCaret = true);