// Created: 06/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleksandras Gluchovas
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __CONTROLBAR_G__
#define __CONTROLBAR_G__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "controlbar.h"
#endif
#include "wx/string.h"
#include "wx/window.h"
#include "wx/dynarray.h"
+#include "wx/fl/fldefs.h"
#define WXCONTROLBAR_VERSION 1.3
// forward declarations
-class wxFrameLayout;
+class WXDLLIMPEXP_FL wxFrameLayout;
-class cbDockPane;
-class cbUpdatesManagerBase;
-class cbBarDimHandlerBase;
-class cbPluginBase;
-class cbPluginEvent;
-class cbPaneDrawPlugin;
+class WXDLLIMPEXP_FL cbDockPane;
+class WXDLLIMPEXP_FL cbUpdatesManagerBase;
+class WXDLLIMPEXP_FL cbBarDimHandlerBase;
+class WXDLLIMPEXP_FL cbPluginBase;
+class WXDLLIMPEXP_FL cbPluginEvent;
+class WXDLLIMPEXP_FL cbPaneDrawPlugin;
-class cbBarInfo;
-class cbRowInfo;
-class cbDimInfo;
-class cbCommonPaneProperties;
+class WXDLLIMPEXP_FL cbBarInfo;
+class WXDLLIMPEXP_FL cbRowInfo;
+class WXDLLIMPEXP_FL cbDimInfo;
+class WXDLLIMPEXP_FL cbCommonPaneProperties;
typedef cbBarInfo* BarInfoPtrT;
typedef cbRowInfo* RowInfoPtrT;
-WX_DEFINE_ARRAY( BarInfoPtrT, BarArrayT );
-WX_DEFINE_ARRAY( RowInfoPtrT, RowArrayT );
+WXFL_DEFINE_ARRAY_PTR( BarInfoPtrT, BarArrayT );
+WXFL_DEFINE_ARRAY_PTR( RowInfoPtrT, RowArrayT );
// control bar states
and forwarding them to the frame layout.
*/
-class cbBarSpy : public wxEvtHandler
+class WXDLLIMPEXP_FL cbBarSpy : public wxEvtHandler
{
public:
DECLARE_DYNAMIC_CLASS( cbBarSpy )
parent frame.
*/
-class wxFrameLayout : public wxEvtHandler
+class WXDLLIMPEXP_FL wxFrameLayout : public wxEvtHandler
{
public:
// Default constructor, used only for serialization.
wxFrameLayout( wxWindow* pParentFrame,
wxWindow* pFrameClient = NULL,
- bool activateNow = TRUE );
+ bool activateNow = true );
// Destructor. It does not destroy the bar windows.
// Enables floating behaviour. By default floating of control bars is on.
- virtual void EnableFloating( bool enable = TRUE );
+ virtual void EnableFloating( bool enable = true );
// Activate can be called after some other layout has been deactivated,
// and this one must take over the current contents of the frame window.
// name is a name by which the bar can be referred in layout customization dialogs.
- // If spyEvents is TRUE, input events for the bar should be "spyed" in order
+ // If spyEvents is true, input events for the bar should be "spyed" in order
// to forward unhandled mouse clicks to the frame layout, for example to enable
// easy draggablity of toolbars just by clicking on their interior regions.
- // For widgets like text/tree control this value should be FALSE,
+ // For widgets like text/tree control this value should be false,
// since there's no certain way to detect whether the event was actually handled.
// state is the initial state, such as wxCBAR_DOCKED_HORIZONTALLY,
int alignment = FL_ALIGN_TOP,
int rowNo = 0,
int columnPos = 0,
- const wxString& name="bar",
- bool spyEvents = FALSE,
+ const wxString& name = wxT("bar"),
+ bool spyEvents = false,
int state = wxCBAR_DOCKED_HORIZONTALLY
);
// To dock a bar which is floating, use the wxFrameLayout::DockBar method.
virtual bool RedockBar( cbBarInfo* pBar, const wxRect& shapeInParent,
- cbDockPane* pToPane = NULL, bool updateNow = TRUE );
+ cbDockPane* pToPane = NULL, bool updateNow = true );
// Finds the bar in the framelayout, by name.
// Recalculates the layout of panes, and all bars/rows in each pane.
- virtual void RecalcLayout( bool repositionBarsNow = FALSE );
+ virtual void RecalcLayout( bool repositionBarsNow = false );
// Returns the client height.
// Recalculates layout and performs on-screen update of all panes.
- void RefreshNow( bool recalcLayout = TRUE );
+ void RefreshNow( bool recalcLayout = true );
// Event handler for a size event.
cbDockPane** ppPane );
- // Returns TRUE if the position is within the given pane.
+ // Returns true if the position is within the given pane.
bool HitTestPane( cbDockPane* pPane, int x, int y );
void HookUpToFrame();
- // Returns TRUE if the platform allows reparenting. This may not return TRUE
+ // Returns true if the platform allows reparenting. This may not return true
// for all platforms. Reparenting allows control bars to be floated.
bool CanReparent();
auxiliary information to be used by its updating algorithm.
*/
-class cbUpdateMgrData : public wxObject
+class WXDLLIMPEXP_FL cbUpdateMgrData : public wxObject
{
DECLARE_DYNAMIC_CLASS( cbUpdateMgrData )
public:
wxObject* mpCustomData; // any custom data stored by specific updates mgr.
- // Default constructor. Is-dirty flag is set TRUE initially.
+ // Default constructor. Is-dirty flag is set true initially.
cbUpdateMgrData();
// Set the dirty flag.
- void SetDirty( bool isDirty = TRUE );
+ void SetDirty( bool isDirty = true );
// Set custom data.
Specific handlers can be hooked up to specific types of bar.
*/
-class cbBarDimHandlerBase : public wxObject
+class WXDLLIMPEXP_FL cbBarDimHandlerBase : public wxObject
{
DECLARE_ABSTRACT_CLASS( cbBarDimHandlerBase )
Holds and manages information about bar dimensions.
*/
-class cbDimInfo : public wxObject
+class WXDLLIMPEXP_FL cbDimInfo : public wxObject
{
DECLARE_DYNAMIC_CLASS( cbDimInfo )
public:
int mHorizGap; // NOTE:: gaps are given in frame's coord. orientation
- // TRUE, if vertical/horizontal dimensions cannot be mannualy adjusted
- // by user using resizing handles. If FALSE, the frame-layout
+ // true, if vertical/horizontal dimensions cannot be mannualy adjusted
+ // by user using resizing handles. If false, the frame-layout
// *automatically* places resizing handles among not-fixed bars
bool mIsFixed;
cbDimInfo(void);
// Constructor.
- // isFixed is TRUE if vertical/horizontal dimensions cannot be manually adjusted
- // by the user using resizing handles. If FALSE, the frame-layout
+ // isFixed is true if vertical/horizontal dimensions cannot be manually adjusted
+ // by the user using resizing handles. If false, the frame-layout
// automatically places resizing handles among bars that do are not fixed.
cbDimInfo( cbBarDimHandlerBase* pDimHandler,
int dv_x, int dv_y,
int f_x, int f_y,
- bool isFixed = TRUE,
+ bool isFixed = true,
int horizGap = 6,
int vertGap = 6,
// Constructor.
cbDimInfo( int x, int y,
- bool isFixed = TRUE,
+ bool isFixed = true,
int gap = 6,
cbBarDimHandlerBase* pDimHandler = NULL
);
inline cbBarDimHandlerBase* GetDimHandler() { return mpHandler; }
};
-WX_DEFINE_ARRAY(float, cbArrayFloat);
+// FIXME: this array definition compiles but probably doesn't do what was intended (GD)
+WXFL_DEFINE_ARRAY_LONG(float, cbArrayFloat);
/*
Helper class used internally by the wxFrameLayout class.
bool mHasLeftHandle;
bool mHasRightHandle;
+ // determines if this bar can float. The layout's setting as priority. For
+ // example, if the layout's mFloatingOn is false, this setting is irrelevant
+ // since nothing will float at all. If the layout's floating is on, use this
+ // setting to prevent specific bars from floating. In other words, all bars
+ // float by default and floating can be turned off on individual bars.
+ bool mFloatingOn; // default: ON (which is also the layout's mFloatingOn default setting)
+
cbDimInfo mDimInfo; // preferred sizes for each, control bar state
int mState; // (see definition of controlbar states)
~cbBarInfo();
- // Returns TRUE if this bar is fixed.
+ // Returns true if this bar is fixed.
inline bool IsFixed() const { return mDimInfo.mIsFixed; }
- // Returns TRUE if this bar is expanded.
+ // Returns true if this bar is expanded.
inline bool IsExpanded() const { return this == mpRow->mpExpandedBar; }
};
void Reset();
- // Advances the iterator and returns TRUE if a bar is available.
+ // Advances the iterator and returns true if a bar is available.
bool Next();
// Default constructor.
cbCommonPaneProperties(void);
+
+ // Copy constructor
+
+ cbCommonPaneProperties(const cbCommonPaneProperties&);
+
+ // Assignment operator
+
+ cbCommonPaneProperties& operator=(const cbCommonPaneProperties&);
};
/*
void SyncRowFlags( cbRowInfo* pRow );
- // Returns TRUE if the bar's dimension information indicates a fixed size.
+ // Returns true if the bar's dimension information indicates a fixed size.
// Internal function called by plugins.
bool IsFixedSize( cbBarInfo* pInfo );
int GetRowY( cbRowInfo* pRow );
- // Returns TRUE if there are any variable-sized rows above this one.
+ // Returns true if there are any variable-sized rows above this one.
// Internal function called by plugins.
bool HasNotFixedRowsAbove( cbRowInfo* pRow );
- // Returns TRUE if there are any variable-sized rows below this one.
+ // Returns true if there are any variable-sized rows below this one.
// Internal function called by plugins.
bool HasNotFixedRowsBelow( cbRowInfo* pRow );
- // Returns TRUE if there are any variable-sized rows to the left of this one.
+ // Returns true if there are any variable-sized rows to the left of this one.
// Internal function called by plugins.
bool HasNotFixedBarsLeft ( cbBarInfo* pBar );
- // Returns TRUE if there are any variable-sized rows to the right of this one.
+ // Returns true if there are any variable-sized rows to the right of this one.
// Internal function called by plugins.
bool HasNotFixedBarsRight( cbBarInfo* pBar );
void PaneToFrame( wxRect* pRect );
- // Returns TRUE if pos is within the given rectangle.
+ // Returns true if pos is within the given rectangle.
// Internal function called by plugins.
inline bool HasPoint( const wxPoint& pos, int x, int y, int width, int height );
{ return mRows.GetCount() ? mRows[0] : NULL; }
- // Returns TRUE if the given bar is present in this pane.
+ // Returns true if the given bar is present in this pane.
bool BarPresent( cbBarInfo* pBar );
int GetAlignment();
- // Returns TRUE if the given mask matches the pane's mask.
+ // Returns true if the given mask matches the pane's mask.
bool MatchesMask( int paneMask );
- // Returns TRUE if the pane is aligned to the top or bottom.
+ // Returns true if the pane is aligned to the top or bottom.
inline bool IsHorizontal()
{
// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
- virtual void OnRowWillChange( cbRowInfo* pRow, cbDockPane* pInPane ) {}
+ virtual void OnRowWillChange( cbRowInfo* WXUNUSED(pRow), cbDockPane* WXUNUSED(pInPane) ) {}
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
- virtual void OnBarWillChange( cbBarInfo* pBar, cbRowInfo* pInRow, cbDockPane* pInPane ) {}
+ virtual void OnBarWillChange( cbBarInfo* WXUNUSED(pBar), cbRowInfo* WXUNUSED(pInRow), cbDockPane* WXUNUSED(pInPane) ) {}
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
- virtual void OnPaneMarginsWillChange( cbDockPane* pPane ) {}
+ virtual void OnPaneMarginsWillChange( cbDockPane* WXUNUSED(pPane) ) {}
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// these notifications to implement a more fine-grained updating strategy.
- virtual void OnPaneWillChange( cbDockPane* pPane ) {}
+ virtual void OnPaneWillChange( cbDockPane* WXUNUSED(pPane) ) {}
// This function receives a notification from the frame layout (in the order in which
// they would usually be invoked). Custom updates-managers may utilize
// Macros for creating event table entries for plugin-events.
-#define EVT_PL_LEFT_DOWN(func) wxEventTableEntry( cbEVT_PL_LEFT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLeftDownHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_LEFT_UP(func) wxEventTableEntry( cbEVT_PL_LEFT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLeftUpHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_RIGHT_DOWN(func) wxEventTableEntry( cbEVT_PL_RIGHT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbRightDownHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_RIGHT_UP(func) wxEventTableEntry( cbEVT_PL_RIGHT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbRightUpHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_MOTION(func) wxEventTableEntry( cbEVT_PL_MOTION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbMotionHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_LEFT_DCLICK(func) wxEventTableEntry( cbEVT_PL_LEFT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLeftDClickHandler ) & func, (wxObject *) NULL ),
-
-#define EVT_PL_LAYOUT_ROW(func) wxEventTableEntry( cbEVT_PL_LAYOUT_ROW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLayoutRowHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_RESIZE_ROW(func) wxEventTableEntry( cbEVT_PL_RESIZE_ROW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbResizeRowHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_LAYOUT_ROWS(func) wxEventTableEntry( cbEVT_PL_LAYOUT_ROWS, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLayoutRowsHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_INSERT_BAR(func) wxEventTableEntry( cbEVT_PL_INSERT_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbInsertBarHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_RESIZE_BAR(func) wxEventTableEntry( cbEVT_PL_RESIZE_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbResizeBarHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_REMOVE_BAR(func) wxEventTableEntry( cbEVT_PL_REMOVE_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbRemoveBarHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_SIZE_BAR_WND(func) wxEventTableEntry( cbEVT_PL_SIZE_BAR_WND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbSizeBarWndHandler ) & func, (wxObject *) NULL ),
-
-#define EVT_PL_DRAW_BAR_DECOR(func) wxEventTableEntry( cbEVT_PL_DRAW_BAR_DECOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawBarDecorHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_DRAW_ROW_DECOR(func) wxEventTableEntry( cbEVT_PL_DRAW_ROW_DECOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawRowDecorHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_DRAW_PANE_DECOR(func) wxEventTableEntry( cbEVT_PL_DRAW_PANE_DECOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawPaneDecorHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_DRAW_BAR_HANDLES(func) wxEventTableEntry( cbEVT_PL_DRAW_BAR_HANDLES, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawBarHandlesHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_DRAW_ROW_HANDLES(func) wxEventTableEntry( cbEVT_PL_DRAW_ROW_HANDLES, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawRowHandlesHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_DRAW_ROW_BKGROUND(func) wxEventTableEntry( cbEVT_PL_DRAW_ROW_BKGROUND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawRowBkGroundHandler ) & func, (wxObject *) NULL ),
-#define EVT_PL_DRAW_PANE_BKGROUND(func) wxEventTableEntry( cbEVT_PL_DRAW_PANE_BKGROUND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawPaneBkGroundHandler) & func, (wxObject *) NULL ),
-
-#define EVT_PL_START_BAR_DRAGGING(func) wxEventTableEntry( cbEVT_PL_START_BAR_DRAGGING, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbStartBarDraggingHandler) & func, (wxObject *) NULL ),
-#define EVT_PL_DRAW_HINT_RECT(func) wxEventTableEntry( cbEVT_PL_DRAW_HINT_RECT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawHintRectHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_LEFT_DOWN(func) wxEventTableEntry( cbEVT_PL_LEFT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLeftDownHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_LEFT_UP(func) wxEventTableEntry( cbEVT_PL_LEFT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLeftUpHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_RIGHT_DOWN(func) wxEventTableEntry( cbEVT_PL_RIGHT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbRightDownHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_RIGHT_UP(func) wxEventTableEntry( cbEVT_PL_RIGHT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbRightUpHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_MOTION(func) wxEventTableEntry( cbEVT_PL_MOTION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbMotionHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_LEFT_DCLICK(func) wxEventTableEntry( cbEVT_PL_LEFT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLeftDClickHandler ) & func, (wxObject *) NULL ),
+
+#define EVT_PL_LAYOUT_ROW(func) wxEventTableEntry( cbEVT_PL_LAYOUT_ROW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLayoutRowHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_RESIZE_ROW(func) wxEventTableEntry( cbEVT_PL_RESIZE_ROW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbResizeRowHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_LAYOUT_ROWS(func) wxEventTableEntry( cbEVT_PL_LAYOUT_ROWS, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbLayoutRowsHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_INSERT_BAR(func) wxEventTableEntry( cbEVT_PL_INSERT_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbInsertBarHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_RESIZE_BAR(func) wxEventTableEntry( cbEVT_PL_RESIZE_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbResizeBarHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_REMOVE_BAR(func) wxEventTableEntry( cbEVT_PL_REMOVE_BAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbRemoveBarHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_SIZE_BAR_WND(func) wxEventTableEntry( cbEVT_PL_SIZE_BAR_WND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbSizeBarWndHandler ) & func, (wxObject *) NULL ),
+
+#define EVT_PL_DRAW_BAR_DECOR(func) wxEventTableEntry( cbEVT_PL_DRAW_BAR_DECOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawBarDecorHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_DRAW_ROW_DECOR(func) wxEventTableEntry( cbEVT_PL_DRAW_ROW_DECOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawRowDecorHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_DRAW_PANE_DECOR(func) wxEventTableEntry( cbEVT_PL_DRAW_PANE_DECOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawPaneDecorHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_DRAW_BAR_HANDLES(func) wxEventTableEntry( cbEVT_PL_DRAW_BAR_HANDLES, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawBarHandlesHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_DRAW_ROW_HANDLES(func) wxEventTableEntry( cbEVT_PL_DRAW_ROW_HANDLES, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawRowHandlesHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_DRAW_ROW_BKGROUND(func) wxEventTableEntry( cbEVT_PL_DRAW_ROW_BKGROUND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawRowBkGroundHandler ) & func, (wxObject *) NULL ),
+#define EVT_PL_DRAW_PANE_BKGROUND(func) wxEventTableEntry( cbEVT_PL_DRAW_PANE_BKGROUND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawPaneBkGroundHandler) & func, (wxObject *) NULL ),
+
+#define EVT_PL_START_BAR_DRAGGING(func) wxEventTableEntry( cbEVT_PL_START_BAR_DRAGGING, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbStartBarDraggingHandler) & func, (wxObject *) NULL ),
+#define EVT_PL_DRAW_HINT_RECT(func) wxEventTableEntry( cbEVT_PL_DRAW_HINT_RECT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbDrawHintRectHandler ) & func, (wxObject *) NULL ),
#define EVT_PL_START_DRAW_IN_AREA(func) wxEventTableEntry( cbEVT_PL_START_DRAW_IN_AREA, -1, -1, (wxObjectEventFunction) (wxEventFunction) (cbStartDrawInAreaHandler) & func, (wxObject *) NULL ),
int mPaneMask;
- // Is TRUE when plugin is ready to handle events.
+ // Is true when plugin is ready to handle events.
bool mIsReady;
: mpLayout ( 0 ),
mPaneMask( wxALL_PANES ),
- mIsReady ( FALSE )
+ mIsReady ( false )
{}
// Constructor taking layout panel and a mask.
: mpLayout ( pPanel ),
mPaneMask( paneMask ),
- mIsReady ( FALSE )
+ mIsReady ( false )
{}
// Returns the pane mask.
// At this point plugin is already attached to the frame layout,
// and pane masks are set.
- virtual void OnInitPlugin() { mIsReady = TRUE; }
+ virtual void OnInitPlugin() { mIsReady = true; }
- // Returns TRUE if the plugin is ready to receive events.
+ // Returns true if the plugin is ready to receive events.
bool IsReady() { return mIsReady; }