]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/glcanvas.h
Platform define for wxWinCE
[wxWidgets.git] / include / wx / glcanvas.h
index 6b21c5060413b289d821b3c3241ebda46b010e5d..3c4a52646ebe7b983b2f3d2df87b1b8dc231369b 100644 (file)
@@ -1,12 +1,20 @@
 #ifndef _WX_GLCANVAS_H_BASE_
 #define _WX_GLCANVAS_H_BASE_
 
 #ifndef _WX_GLCANVAS_H_BASE_
 #define _WX_GLCANVAS_H_BASE_
 
+#include "wx/defs.h"
+
+#if wxUSE_GLCANVAS
+
+#define wxGLCanvasName _T("GLCanvas")
+
 #if defined(__WXMSW__)
 #include "wx/msw/glcanvas.h"
 #elif defined(__WXMOTIF__)
 #include "wx/motif/glcanvas.h"
 #elif defined(__WXGTK__)
 #include "wx/gtk/glcanvas.h"
 #if defined(__WXMSW__)
 #include "wx/msw/glcanvas.h"
 #elif defined(__WXMOTIF__)
 #include "wx/motif/glcanvas.h"
 #elif defined(__WXGTK__)
 #include "wx/gtk/glcanvas.h"
+#elif defined(__WXX11__)
+#include "wx/x11/glcanvas.h"
 #elif defined(__WXMAC__)
 #include "wx/mac/glcanvas.h"
 #elif defined(__WXPM__)
 #elif defined(__WXMAC__)
 #include "wx/mac/glcanvas.h"
 #elif defined(__WXPM__)
 #include "wx/stubs/glcanvas.h"
 #endif
 
 #include "wx/stubs/glcanvas.h"
 #endif
 
+#include "wx/app.h"
+class WXDLLEXPORT wxGLApp : public wxApp
+{
+public:
+    wxGLApp() : wxApp() { }
+    virtual ~wxGLApp();
+
+    // use this in the constructor of the user-derived wxGLApp class to
+    // determine if an OpenGL rendering context with these attributes
+    // is available - returns TRUE if so, FALSE if not.
+    bool InitGLVisual(int *attribList);
+
+private:
+    DECLARE_DYNAMIC_CLASS(wxGLApp)
+};
+
+#endif
+    // wxUSE_GLCANVAS
 #endif
     // _WX_GLCANVAS_H_BASE_
 #endif
     // _WX_GLCANVAS_H_BASE_