#include "wx/font.h"
#include "wx/gdicmn.h"
#include "wx/event.h"
+#include "wx/control.h"
+
+class WXDLLIMPEXP_FWD_CORE wxImageList;
// ----------------------------------------------------------------------------
// types
// type of compare function for wxListCtrl sort operation
typedef
-int (wxCALLBACK *wxListCtrlCompare)(long item1, long item2, wxUIntPtr sortData);
+int (wxCALLBACK *wxListCtrlCompare)(wxIntPtr item1, wxIntPtr item2, wxIntPtr sortData);
// ----------------------------------------------------------------------------
// wxListCtrl constants
void SetFont(const wxFont& font) { m_font = font; }
// accessors
- bool HasTextColour() const { return m_colText.Ok(); }
- bool HasBackgroundColour() const { return m_colBack.Ok(); }
- bool HasFont() const { return m_font.Ok(); }
+ bool HasTextColour() const { return m_colText.IsOk(); }
+ bool HasBackgroundColour() const { return m_colBack.IsOk(); }
+ bool HasFont() const { return m_font.IsOk(); }
const wxColour& GetTextColour() const { return m_colText; }
const wxColour& GetBackgroundColour() const { return m_colBack; }
void Init()
{
m_mask = 0;
- m_itemId = 0;
+ m_itemId = -1;
m_col = 0;
m_state = 0;
m_stateMask = 0;
DECLARE_DYNAMIC_CLASS(wxListItem)
};
+// ----------------------------------------------------------------------------
+// wxListCtrlBase: the base class for the main control itself.
+// ----------------------------------------------------------------------------
+
+// Unlike other base classes, this class doesn't currently define the API of
+// the real control class but is just used for implementation convenience. We
+// should define the public class functions as pure virtual here in the future
+// however.
+class WXDLLIMPEXP_CORE wxListCtrlBase : public wxControl
+{
+public:
+ wxListCtrlBase() { }
+
+ // Image list methods.
+ // -------------------
+
+ // Associate the given (possibly NULL to indicate that no images will be
+ // used) image list with the control. The ownership of the image list
+ // passes to the control, i.e. it will be deleted when the control itself
+ // is destroyed.
+ //
+ // The value of "which" must be one of wxIMAGE_LIST_{NORMAL,SMALL,STATE}.
+ virtual void AssignImageList(wxImageList* imageList, int which) = 0;
+
+ // Same as AssignImageList() but the control does not delete the image list
+ // so it can be shared among several controls.
+ virtual void SetImageList(wxImageList* imageList, int which) = 0;
+
+ // Return the currently used image list, may be NULL.
+ virtual wxImageList* GetImageList(int which) const = 0;
+
+
+ // Column-related methods.
+ // -----------------------
+
+ // All these methods can only be used in report view mode.
+
+ // Appends a new column.
+ //
+ // Returns the index of the newly inserted column or -1 on error.
+ long AppendColumn(const wxString& heading,
+ int format = wxLIST_FORMAT_LEFT,
+ int width = -1);
+
+ // Add a new column to the control at the position "col".
+ //
+ // Returns the index of the newly inserted column or -1 on error.
+ long InsertColumn(long col, const wxListItem& info);
+ long InsertColumn(long col,
+ const wxString& heading,
+ int format = wxLIST_FORMAT_LEFT,
+ int width = wxLIST_AUTOSIZE);
+
+ // Delete the given or all columns.
+ virtual bool DeleteColumn(int col) = 0;
+ virtual bool DeleteAllColumns() = 0;
+
+ // Return the current number of columns.
+ virtual int GetColumnCount() const = 0;
+
+ // Get or update information about the given column. Set item mask to
+ // indicate the fields to retrieve or change.
+ //
+ // Returns false on error, e.g. if the column index is invalid.
+ virtual bool GetColumn(int col, wxListItem& item) const = 0;
+ virtual bool SetColumn(int col, const wxListItem& item) = 0;
+
+ // Convenient wrappers for the above methods which get or update just the
+ // column width.
+ virtual int GetColumnWidth(int col) const = 0;
+ virtual bool SetColumnWidth(int col, int width) = 0;
+
+
+ // Other miscellaneous accessors.
+ // ------------------------------
+
+ // Convenient functions for testing the list control mode:
+ bool InReportView() const { return HasFlag(wxLC_REPORT); }
+ bool IsVirtual() const { return HasFlag(wxLC_VIRTUAL); }
+
+ // Enable or disable beep when incremental match doesn't find any item.
+ // Only implemented in the generic version currently.
+ virtual void EnableBellOnNoMatch(bool WXUNUSED(on) = true) { }
+
+protected:
+ // Real implementations methods to which our public forwards.
+ virtual long DoInsertColumn(long col, const wxListItem& info) = 0;
+
+ // Overridden methods of the base class.
+ virtual wxSize DoGetBestClientSize() const;
+};
+
// ----------------------------------------------------------------------------
// wxListEvent - the event class for the wxListCtrl notifications
// ----------------------------------------------------------------------------
public:
wxListEvent(wxEventType commandType = wxEVT_NULL, int winid = 0)
: wxNotifyEvent(commandType, winid)
- , m_code(0)
- , m_oldItemIndex(0)
- , m_itemIndex(0)
- , m_col(0)
+ , m_code(-1)
+ , m_oldItemIndex(-1)
+ , m_itemIndex(-1)
+ , m_col(-1)
, m_pointDrag()
, m_item()
, m_editCancelled(false)