+
+// Uses the theme to draw the border and fill for something like a wxTextCtrl
+void wxRendererGTK::DrawTextCtrl(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
+{
+ GtkWidget *entry = wxGTKPrivate::GetTextEntryWidget();
+
+ GdkWindow* gdk_window = wxGetGdkWindowForDC(win, dc);
+
+ GtkStateType state = GTK_STATE_NORMAL;
+ if ( flags & wxCONTROL_DISABLED )
+ state = GTK_STATE_INSENSITIVE;
+
+ if (flags & wxCONTROL_CURRENT )
+ GTK_WIDGET_SET_FLAGS( entry, GTK_HAS_FOCUS );
+ else
+ GTK_WIDGET_UNSET_FLAGS( entry, GTK_HAS_FOCUS );
+
+ gtk_paint_shadow
+ (
+ entry->style,
+ gdk_window,
+ state,
+ GTK_SHADOW_OUT,
+ NULL,
+ entry,
+ "entry",
+ dc.LogicalToDeviceX(rect.x),
+ dc.LogicalToDeviceY(rect.y),
+ rect.width,
+ rect.height
+ );
+}
+
+// Draw the equivallent of a wxComboBox
+void wxRendererGTK::DrawComboBox(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
+{
+ GtkWidget *combo = wxGTKPrivate::GetComboBoxWidget();
+
+ GdkWindow* gdk_window = wxGetGdkWindowForDC(win, dc);
+
+ GtkStateType state = GTK_STATE_NORMAL;
+ if ( flags & wxCONTROL_DISABLED )
+ state = GTK_STATE_INSENSITIVE;
+
+ if (flags & wxCONTROL_CURRENT )
+ GTK_WIDGET_SET_FLAGS( combo, GTK_HAS_FOCUS );
+ else
+ GTK_WIDGET_UNSET_FLAGS( combo, GTK_HAS_FOCUS );
+
+ gtk_paint_shadow
+ (
+ combo->style,
+ gdk_window,
+ state,
+ GTK_SHADOW_OUT,
+ NULL,
+ combo,
+ "combobox",
+ dc.LogicalToDeviceX(rect.x),
+ dc.LogicalToDeviceY(rect.y),
+ rect.width,
+ rect.height
+ );
+
+ wxRect r = rect;
+ int extent = rect.height / 2;
+ r.x += rect.width - extent - extent/2;
+ r.y += extent/2;
+ r.width = extent;
+ r.height = extent;
+
+ gtk_paint_arrow
+ (
+ combo->style,
+ gdk_window,
+ state,
+ GTK_SHADOW_OUT,
+ NULL,
+ combo,
+ "arrow",
+ GTK_ARROW_DOWN,
+ TRUE,
+ dc.LogicalToDeviceX(r.x),
+ dc.LogicalToDeviceY(r.y),
+ r.width,
+ r.height
+ );
+
+ r = rect;
+ r.x += rect.width - 2*extent;
+ r.width = 2;
+
+ gtk_paint_box
+ (
+ combo->style,
+ gdk_window,
+ state,
+ GTK_SHADOW_ETCHED_OUT,
+ NULL,
+ combo,
+ "vseparator",
+ dc.LogicalToDeviceX(r.x),
+ dc.LogicalToDeviceY(r.y+1),
+ r.width,
+ r.height-2
+ );
+}
+
+
+void wxRendererGTK::DrawChoice(wxWindow* win, wxDC& dc,
+ const wxRect& rect, int flags)
+{
+ DrawComboBox( win, dc, rect, flags );
+}
+
+
+// Draw a themed radio button
+void wxRendererGTK::DrawRadioBitmap(wxWindow* win, wxDC& dc, const wxRect& rect, int flags)
+{
+ GtkWidget *button = wxGTKPrivate::GetRadioButtonWidget();
+
+ GdkWindow* gdk_window = wxGetGdkWindowForDC(win, dc);
+
+ GtkShadowType shadow_type = GTK_SHADOW_OUT;
+ if ( flags & wxCONTROL_CHECKED )
+ shadow_type = GTK_SHADOW_IN;
+ else if ( flags & wxCONTROL_UNDETERMINED )
+ shadow_type = GTK_SHADOW_ETCHED_IN;
+
+ GtkStateType state = GTK_STATE_NORMAL;
+ if ( flags & wxCONTROL_DISABLED )
+ state = GTK_STATE_INSENSITIVE;
+ if ( flags & wxCONTROL_PRESSED )
+ state = GTK_STATE_ACTIVE;
+/*
+ Don't know when to set this
+ state_type = GTK_STATE_PRELIGHT;
+*/
+
+ gtk_paint_option
+ (
+ button->style,
+ gdk_window,
+ state,
+ shadow_type,
+ NULL,
+ button,
+ "radiobutton",
+ dc.LogicalToDeviceX(rect.x),
+ dc.LogicalToDeviceY(rect.y),
+ rect.width, rect.height
+ );
+}