// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "app.h"
-#endif
-
#include "wx/defs.h"
#include "wx/window.h"
static long sleepTime = 0 ;
#endif
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
EVT_IDLE(wxApp::OnIdle)
EVT_END_SESSION(wxApp::OnEndSession)
EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
END_EVENT_TABLE()
-#endif
-
const short kMacMinHeap = (29 * 1024) ;
// platform specific static variables
// due to the rather low-level event API of wxWidgets, we cannot use RunApplicationEventLoop
// but have to use ReceiveNextEvent dealing with events manually, therefore we also have
-// deal with clicks in the menu bar explicitely
+// to deal with clicks in the menu bar explicitly
pascal OSStatus wxMacWindowEventHandler( EventHandlerCallRef handler , EventRef event , void *data ) ;