-#if wxUSE_OWNER_DRAWN
- delete m_aItems[N];
- m_aItems.Remove(N);
-#else // !wxUSE_OWNER_DRAWN
- if ( HasClientObjectData() )
- {
- delete GetClientObject(N);
- }
-#endif // wxUSE_OWNER_DRAWN/!wxUSE_OWNER_DRAWN
+ // for owner drawn objects, the data is used for storing wxOwnerDrawn
+ // pointers and we shouldn't touch it
+#if !wxUSE_OWNER_DRAWN
+ if ( !(m_windowStyle & wxLB_OWNERDRAW) )
+#endif // !wxUSE_OWNER_DRAWN
+ if ( HasClientObjectData() )
+ {
+ delete GetClientObject(N);
+ }