// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "colrdlgg.h"
#endif
void wxGenericColourDialog::OnPaint(wxPaintEvent& event)
{
-#if !defined(__WXMOTIF__) && !defined(__WXMAC__) && !defined(__WXPM__)
+#if !defined(__WXMOTIF__) && !defined(__WXMAC__) && !defined(__WXPM__) && !defined(__WXCOCOA__)
wxDialog::OnPaint(event);
#endif
for (i = 0; i < WXSIZEOF(wxColourDialogNames); i++)
{
- wxColour *col = wxTheColourDatabase->FindColour(wxColourDialogNames[i]);
- if (col)
- standardColours[i].Set(col->Red(), col->Green(), col->Blue());
+ wxColour col = wxTheColourDatabase->Find(wxColourDialogNames[i]);
+ if (col.Ok())
+ standardColours[i].Set(col.Red(), col.Green(), col.Blue());
else
standardColours[i].Set(0, 0, 0);
}
- for (i = 0; i < 16; i++)
+ for (i = 0; i < WXSIZEOF(customColours); i++)
{
customColours[i] = colourData.GetCustomColour(i);
}
}
if ( !initColourFound )
{
- for ( i = 0; i < 16; i++ )
+ for ( i = 0; i < WXSIZEOF(customColours); i++ )
{
if ( customColours[i] == curr )
{
whichKind = 2;
colourSelection = i;
- initColourFound = TRUE;
break;
}
}