const wxHashTable& operator=( const wxHashTable& );
- void Destroy() { Clear(); }
-
// key and value are the same
void Put(long value, wxObject *object)
{ DoPut( value, value, object ); }
\
virtual ~hashclass() { Destroy(); } \
\
- void Destroy() { Clear(); } \
void Put(long key, eltype *data) { DoPut(key, key, (void*)data); } \
void Put(long hash, long key, eltype *data) \
{ DoPut(key, hash, (void*)data); } \