- // ctor & dtor
- wxOwnerDrawn(const wxString& str = wxEmptyString,
- bool bCheckable = FALSE,
- bool bMenuItem = FALSE); // FIXME kludge for colors
- virtual ~wxOwnerDrawn() { }
-
- // fix appearance
- void SetFont(const wxFont& font)
- { m_font = font; m_bOwnerDrawn = TRUE; }
-
- wxFont& GetFont() const { return (wxFont &)m_font; }
-
- void SetTextColour(const wxColour& colText)
- { m_colText = colText; m_bOwnerDrawn = TRUE; }
-
- wxColour& GetTextColour() const { return (wxColour&) m_colText; }
-
- void SetBackgroundColour(const wxColour& colBack)
- { m_colBack = colBack; m_bOwnerDrawn = TRUE; }
-
- wxColour& GetBackgroundColour() const
- { return (wxColour&) m_colBack ; }
-
- void SetBitmaps(const wxBitmap& bmpChecked,
- const wxBitmap& bmpUnchecked = wxNullBitmap)
- { m_bmpChecked = bmpChecked;
- m_bmpUnchecked = bmpUnchecked;
- m_bOwnerDrawn = TRUE; }
-
- void SetBitmap(const wxBitmap& bmpChecked)
- { m_bmpChecked = bmpChecked;
- m_bOwnerDrawn = TRUE; }
-
- const wxBitmap& GetBitmap(bool bChecked = TRUE) const
- { return (bChecked ? m_bmpChecked : m_bmpUnchecked); }
-
- // the height of the menu checkmark (or bitmap) is determined by the font
- // for the current item, but the width should be always the same (for the
- // items to be aligned), so by default it's taken to be the same as for
- // the last item (and default width for the first one).
- //
- // NB: default is too small for bitmaps, but ok for checkmarks.
- void SetMarginWidth(int nWidth)
- {
- ms_nLastMarginWidth = m_nMarginWidth = (size_t) nWidth;
- if ( ((size_t) nWidth) != ms_nDefaultMarginWidth )
- m_bOwnerDrawn = TRUE;
- }
-
- int GetMarginWidth() const { return (int) m_nMarginWidth; }
- static int GetDefaultMarginWidth() { return (int) ms_nDefaultMarginWidth; }
-
- // accessors
- void SetName(const wxString& strName) { m_strName = strName; }
- const wxString& GetName() const { return m_strName; }
- void SetCheckable(bool checkable) { m_bCheckable = checkable; }
- bool IsCheckable() const { return m_bCheckable; }
-
- // this function might seem strange, but if it returns FALSE it means that
+ wxOwnerDrawnBase()
+ {
+ m_ownerDrawn = false;
+ m_margin = ms_defaultMargin;
+ }
+
+ virtual ~wxOwnerDrawnBase() {}
+
+ void SetFont(const wxFont& font)
+ { m_font = font; m_ownerDrawn = true; }
+
+ wxFont& GetFont() const
+ { return (wxFont&) m_font; }
+
+
+ void SetTextColour(const wxColour& colText)
+ { m_colText = colText; m_ownerDrawn = true; }
+
+ wxColour& GetTextColour() const
+ { return (wxColour&) m_colText; }
+
+ void SetBackgroundColour(const wxColour& colBack)
+ { m_colBack = colBack; m_ownerDrawn = true; }
+
+ wxColour& GetBackgroundColour() const
+ { return (wxColour&) m_colBack ; }
+
+
+ void SetMarginWidth(int width)
+ { m_margin = width; }
+
+ int GetMarginWidth() const
+ { return m_margin; }
+
+ static int GetDefaultMarginWidth()
+ { return ms_defaultMargin; }
+
+
+ // get item name (with mnemonics if exist)
+ virtual wxString GetName() const = 0;
+
+
+ // this function might seem strange, but if it returns false it means that