-int WXDLLEXPORT wxEntryStart( int WXUNUSED(argc), char *WXUNUSED(argv)[] )
-{
- return wxApp::Initialize();
-}
-
-int WXDLLEXPORT wxEntryInitGui()
-{
- return wxTheApp->OnInitGui();
-}
-
-void WXDLLEXPORT wxEntryCleanup()
-{
- wxApp::CleanUp();
-}
-
-int wxEntry( int argc, char *argv[] , bool enterLoop )
-{
-#ifdef __MWERKS__
-#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
- // This seems to be necessary since there are 'rogue'
- // objects present at this point (perhaps global objects?)
- // Setting a checkpoint will ignore them as far as the
- // memory checking facility is concerned.
- // Of course you may argue that memory allocated in globals should be
- // checked, but this is a reasonable compromise.
- wxDebugContext::SetCheckpoint();
-#endif
-#endif
- if (!wxEntryStart(argc, argv)) {
- return 0;
- }
- // create the application object or ensure that one already exists
- if (!wxTheApp)
- {
- // The app may have declared a global application object, but we recommend
- // the IMPLEMENT_APP macro is used instead, which sets an initializer
- // function for delayed, dynamic app object construction.
- wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
- wxT("No initializer - use IMPLEMENT_APP macro.") );
-
- wxTheApp = (wxApp*) (*wxApp::GetInitializerFunction()) ();
- }
-
- wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
-
-#ifdef __DARWIN__
- // Mac OS X passes a process serial number command line argument when
- // the application is launched from the Finder. This argument must be
- // removed from the command line arguments before being handled by the
- // application (otherwise applications would need to handle it)
-
- if (argc > 1) {
- if (strncmp(argv[1], "-psn_", 5) == 0) {
- // assume the argument is always the only one and remove it
- --argc;
- }
- }
-#else
- argc = 0 ; // currently we don't support files as parameters
-#endif
- // we could try to get the open apple events here to adjust argc and argv better
-
- wxTheApp->argc = argc;
-#if wxUSE_UNICODE
- wxTheApp->argv = new wxChar*[argc+1];
- int mb_argc ;
- for ( mb_argc = 0; mb_argc < argc; mb_argc++ )
- {
- wxTheApp->argv[mb_argc] = wxStrdup(wxConvLocal.cMB2WX(argv[mb_argc]));
- }
- wxTheApp->argv[mb_argc] = (wxChar *)NULL;
-#else
- wxTheApp->argv = argv;
-#endif
-
- // GUI-specific initialization, such as creating an app context.
- wxEntryInitGui();
-
- // Here frames insert themselves automatically
- // into wxTopLevelWindows by getting created
- // in OnInit().
-
- int retValue = 0;
-
- if ( wxTheApp->OnInit() )
- {
- if ( enterLoop )
- {
- retValue = wxTheApp->OnRun();
- }
- else
- // We want to initialize, but not run or exit immediately.
- return 1;
- }
- //else: app initialization failed, so we skipped OnRun()
-
- wxWindow *topWindow = wxTheApp->GetTopWindow();
- if ( topWindow )
- {
- // Forcibly delete the window.
- if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
- topWindow->IsKindOf(CLASSINFO(wxDialog)) )
- {
- topWindow->Close(TRUE);
- wxTheApp->DeletePendingObjects();
- }
- else
- {
- delete topWindow;
- wxTheApp->SetTopWindow(NULL);
- }
- }
-
- wxTheApp->OnExit();
-
- wxEntryCleanup();
-
- return retValue;
-}
-