#include "wx/window.h"
#include "wx/log.h"
+#include "wx/cocoa/autorelease.h"
+
#import <Appkit/NSView.h>
#import <AppKit/NSEvent.h>
BEGIN_EVENT_TABLE(wxWindowCocoa, wxWindowBase)
END_EVENT_TABLE()
+wxWindow *wxWindowCocoa::sm_capturedWindow = NULL;
+
// Constructor
void wxWindowCocoa::Init()
{
m_cocoaNSView = NULL;
m_dummyNSView = NULL;
m_isBeingDeleted = FALSE;
+ m_isInPaint = FALSE;
}
// Constructor
// Destructor
wxWindow::~wxWindow()
{
+ wxAutoNSAutoreleasePool pool;
DestroyChildren();
if(m_parent)
{
bool need_debug = cocoaNSView || m_cocoaNSView;
if(need_debug) wxLogDebug("wxWindowCocoa=%p::SetNSView [m_cocoaNSView=%p retainCount]=%d",this,m_cocoaNSView,[m_cocoaNSView retainCount]);
- if(m_cocoaNSView)
- DisassociateNSView(m_cocoaNSView);
+ DisassociateNSView(m_cocoaNSView);
[cocoaNSView retain];
[m_cocoaNSView release];
m_cocoaNSView = cocoaNSView;
- if(m_cocoaNSView)
- AssociateNSView(m_cocoaNSView);
+ AssociateNSView(m_cocoaNSView);
if(need_debug) wxLogDebug("wxWindowCocoa=%p::SetNSView [cocoaNSView=%p retainCount]=%d",this,cocoaNSView,[cocoaNSView retainCount]);
}
bool wxWindowCocoa::Cocoa_drawRect(const NSRect &rect)
{
wxLogDebug("Cocoa_drawRect");
+ // Recursion can happen if the event loop runs from within the paint
+ // handler. For instance, if an assertion dialog is shown.
+ // FIXME: This seems less than ideal.
+ if(m_isInPaint)
+ {
+ wxLogDebug("Paint event recursion!");
+ return false;
+ }
//FIXME: should probably turn that rect into the update region
+ m_isInPaint = TRUE;
wxPaintEvent event(m_windowId);
event.SetEventObject(this);
- return GetEventHandler()->ProcessEvent(event);
+ bool ret = GetEventHandler()->ProcessEvent(event);
+ m_isInPaint = FALSE;
+ return ret;
}
void wxWindowCocoa::InitMouseEvent(wxMouseEvent& event, WX_NSEvent cocoaEvent)
bool wxWindow::Show(bool show)
{
+ wxAutoNSAutoreleasePool pool;
// If the window is marked as visible, then it shouldn't have a dummy view
// If the window is marked hidden, then it should have a dummy view
- wxASSERT_MSG( (m_isShown && !m_dummyNSView) || (!m_isShown && m_dummyNSView),"wxWindow: m_isShown does not agree with m_dummyNSView");
+ // wxSpinCtrl (generic) abuses m_isShown, don't use it for any logic
+// wxASSERT_MSG( (m_isShown && !m_dummyNSView) || (!m_isShown && m_dummyNSView),"wxWindow: m_isShown does not agree with m_dummyNSView");
// Return false if there isn't a window to show or hide
if(!m_cocoaNSView)
return false;
- // Return false if the state isn't changing
- if( show == m_isShown )
- return false;
if(show)
{
+ // If state isn't changing, return false
+ if(!m_dummyNSView)
+ return false;
// replaceSubView releases m_dummyNSView, balancing the alloc
[m_cocoaNSView retain];
[[m_dummyNSView superview] replaceSubview:m_dummyNSView with:m_cocoaNSView];
}
else
{
+ // If state isn't changing, return false
+ if(m_dummyNSView)
+ return false;
m_dummyNSView = [[NSView alloc] initWithFrame: [m_cocoaNSView frame]];
[m_dummyNSView retain];
// NOTE: replaceSubView will cause m_cocaNSView to be released
void wxWindow::DoCaptureMouse()
{
// TODO
+ sm_capturedWindow = this;
}
void wxWindow::DoReleaseMouse()
{
// TODO
+ sm_capturedWindow = NULL;
}
void wxWindow::DoScreenToClient(int *x, int *y) const
// Raise the window to the top of the Z order
void wxWindow::Raise()
{
+ wxAutoNSAutoreleasePool pool;
NSView *nsview = m_dummyNSView?m_dummyNSView:m_cocoaNSView;
NSView *superview = [nsview superview];
[nsview retain];
/* static */ wxWindow *wxWindowBase::GetCapture()
{
// TODO
- return NULL;
+ return wxWindowCocoa::sm_capturedWindow;
}
wxWindow *wxGetActiveWindow()
return NULL;
}
+wxPoint wxGetMousePosition()
+{
+ // TODO
+ return wxDefaultPosition;
+}
+
+wxWindow* wxFindWindowAtPointer(wxPoint& pt)
+{
+ pt = wxGetMousePosition();
+ return NULL;
+}
+