#ifndef __PROGDLGH_G__
#define __PROGDLGH_G__
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "progdlgg.h"
-#endif
-
#include "wx/defs.h"
+#include "wx/progdlg.h"
#if wxUSE_PROGRESSDLG
#include "wx/dialog.h"
-class WXDLLEXPORT wxButton;
-class WXDLLEXPORT wxGauge;
-class WXDLLEXPORT wxStaticText;
+class WXDLLIMPEXP_FWD_CORE wxButton;
+class WXDLLIMPEXP_FWD_CORE wxGauge;
+class WXDLLIMPEXP_FWD_CORE wxStaticText;
/* Progress dialog which shows a moving progress bar.
Taken from the Mahogany project.*/
/* Destructor.
Re-enables event handling for other windows.
*/
- ~wxProgressDialog();
+ virtual ~wxProgressDialog();
/* Update the status bar to the new value.
@param value new value
*/
virtual bool Update(int value, const wxString& newmsg = wxEmptyString, bool *skip = NULL);
+ /* Switches the dialog to use a gauge in indeterminate mode and calls
+ wxGauge::Pulse() to show to the user a bit of progress */
+ virtual bool Pulse(const wxString& newmsg = wxEmptyString, bool *skip = NULL);
+
+ // Must provide overload to avoid hiding it (and warnings about it)
+ virtual void Update() { wxDialog::Update(); }
+
/* Can be called to continue after the cancel button has been pressed, but
the program decided to continue the operation (e.g., user didn't
confirm it)
// as the next windows in the sizer, returns the created control
wxStaticText *CreateLabel(const wxString& text, wxSizer *sizer);
+ // updates the label message
+ void UpdateMessage(const wxString &newmsg);
+
+ // common part of Update() and Pulse(), returns true if not cancelled
+ bool DoAfterUpdate(bool *skip);
+
// shortcuts for enabling buttons
void EnableClose();
void EnableSkip(bool enable=true);
#endif // __WXMSW__
// for wxPD_APP_MODAL case
- class WXDLLEXPORT wxWindowDisabler *m_winDisabler;
+ class WXDLLIMPEXP_FWD_CORE wxWindowDisabler *m_winDisabler;
DECLARE_EVENT_TABLE()
-private:
- // Virtual function hiding supression
- virtual void Update() { wxDialog::Update(); }
-
DECLARE_NO_COPY_CLASS(wxProgressDialog)
};