wxList::compatibility_iterator node = doodleSegments.GetFirst();
while (node)
{
DoodleSegment *segment = (DoodleSegment *)node->GetData();
segment->SaveObject(stream);
stream << _T('\n');
wxList::compatibility_iterator node = doodleSegments.GetFirst();
while (node)
{
DoodleSegment *segment = (DoodleSegment *)node->GetData();
segment->SaveObject(stream);
stream << _T('\n');