// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-// #pragma implementation
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
-#include "wx/txtstrm.h"
#if !wxUSE_DOC_VIEW_ARCHITECTURE
#error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
#endif
+#if wxUSE_STD_IOSTREAM
+ #include "wx/ioswrap.h"
+#else
+ #include "wx/txtstrm.h"
+#endif
+
#include "doc.h"
#include "view.h"
IMPLEMENT_DYNAMIC_CLASS(DrawingDocument, wxDocument)
-DrawingDocument::DrawingDocument(void)
-{
-}
-
DrawingDocument::~DrawingDocument(void)
{
WX_CLEAR_LIST(wxList, doodleSegments);
wxSTD ostream& DrawingDocument::SaveObject(wxSTD ostream& stream)
{
wxDocument::SaveObject(stream);
-
+
wxInt32 n = doodleSegments.GetCount();
stream << n << _T('\n');
-
+
wxList::compatibility_iterator node = doodleSegments.GetFirst();
while (node)
{
DoodleSegment *segment = (DoodleSegment *)node->GetData();
segment->SaveObject(stream);
stream << _T('\n');
-
+
node = node->GetNext();
}
-
+
return stream;
}
#else
wxInt32 n = doodleSegments.GetCount();
text_stream << n << _T('\n');
-
+
wxList::compatibility_iterator node = doodleSegments.GetFirst();
while (node)
{
DoodleSegment *segment = (DoodleSegment *)node->GetData();
segment->SaveObject(stream);
text_stream << _T('\n');
-
+
node = node->GetNext();
}
-
+
return stream;
}
#endif
wxSTD istream& DrawingDocument::LoadObject(wxSTD istream& stream)
{
wxDocument::LoadObject(stream);
-
+
wxInt32 n = 0;
stream >> n;
return stream;
}
#endif
-DoodleSegment::DoodleSegment(void)
-{
-}
-DoodleSegment::DoodleSegment(DoodleSegment& seg)
+DoodleSegment::DoodleSegment(const DoodleSegment& seg)
+ :wxObject()
{
wxList::compatibility_iterator node = seg.lines.GetFirst();
while (node)
{
wxInt32 n = lines.GetCount();
stream << n << _T('\n');
-
+
wxList::compatibility_iterator node = lines.GetFirst();
while (node)
{
DoodleLine *line = (DoodleLine *)node->GetData();
- stream << line->x1 << _T(" ") <<
- line->y1 << _T(" ") <<
- line->x2 << _T(" ") <<
+ stream << line->x1 << _T(" ") <<
+ line->y1 << _T(" ") <<
+ line->x2 << _T(" ") <<
line->y2 << _T("\n");
node = node->GetNext();
}
wxInt32 n = lines.GetCount();
text_stream << n << _T('\n');
-
+
wxList::compatibility_iterator node = lines.GetFirst();
while (node)
{
DoodleLine *line = (DoodleLine *)node->GetData();
- text_stream << line->x1 << _T(" ") <<
- line->y1 << _T(" ") <<
- line->x2 << _T(" ") <<
+ text_stream << line->x1 << _T(" ") <<
+ line->y1 << _T(" ") <<
+ line->x2 << _T(" ") <<
line->y2 << _T("\n");
node = node->GetNext();
}
for (int i = 0; i < n; i++)
{
DoodleLine *line = new DoodleLine;
- stream >> line->x1 >>
- line->y1 >>
- line->x2 >>
+ stream >> line->x1 >>
+ line->y1 >>
+ line->x2 >>
line->y2;
lines.Append(line);
}
-
+
return stream;
}
#else
for (int i = 0; i < n; i++)
{
DoodleLine *line = new DoodleLine;
- text_stream >> line->x1 >>
- line->y1 >>
- line->x2 >>
+ text_stream >> line->x1 >>
+ line->y1 >>
+ line->x2 >>
line->y2;
lines.Append(line);
}
-
+
return stream;
}
#endif
wxList::compatibility_iterator node = doc->GetDoodleSegments().GetLast();
if (segment)
delete segment;
-
+
segment = (DoodleSegment *)node->GetData();
doc->GetDoodleSegments().Erase(node);