// or output encoding is not supported.)
bool Init(wxFontEncoding input_enc, wxFontEncoding output_enc, int method = wxCONVERT_STRICT);
+
+ // TODO: Need to do something about unicode mode...
+
// Convert input string according to settings passed to Init.
// Note that you must call Init before using Convert!
wxString Convert(const wxString& input);
// #endif
+
// Return equivalent(s) for given font that are used
// under given platform. wxPLATFORM_CURRENT means the plaform
// this binary was compiled for