IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxHelpEvent, wxCommandEvent)
#endif // wxUSE_GUI
const wxEventTable *wxEvtHandler::GetEventTable() const
}
wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
- : wxEvent()
{
SetEventType(wxEVT_CREATE);
SetEventObject(win);
}
wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
- : wxEvent()
{
SetEventType(wxEVT_DESTROY);
SetEventObject(win);
// BC++ doesn't like testing for m_fn without != 0
for ( int i = 0; table.entries[i].m_fn != 0; i++ )
{
+ // the line using reference exposes a bug in gcc: although it _seems_
+ // to work, it leads to weird crashes later on during program
+ // execution
+#ifdef __GNUG__
+ wxEventTableEntry entry = table.entries[i];
+#else
const wxEventTableEntry& entry = table.entries[i];
+#endif
// match only if the event type is the same and the id is either -1 in
// the event table (meaning "any") or the event id matches the id
return !event.GetSkipped();
}
}
-
- i++;
}
return FALSE;