+#define wxUSE_SOUND 1
+
+// Use wxMediaCtrl
+//
+// Default is 0.
+//
+// Recommended setting: 0
+#define wxUSE_MEDIACTRL 0
+
+// Use wxWidget's XRC XML-based resource system. Recommended.
+//
+// Default is 1
+//
+// Recommended setting: 1 (requires wxUSE_XML)
+#define wxUSE_XRC 1
+
+// XML parsing classes. Note that their API will change in the future, so
+// using wxXmlDocument and wxXmlNode in your app is not recommended.
+//
+// Default is 1
+//
+// Recommended setting: 1 (required by XRC)
+#if wxUSE_XRC
+# define wxUSE_XML 1
+#else
+# define wxUSE_XML 0
+#endif
+
+#define wxUSE_REGEX 1
+
+#define wxUSE_FINDREPLDLG 1 // Find replace dialog
+
+#define wxUSE_PALETTE 1
+
+#define wxUSE_CMDLINE_PARSER 1
+
+#define wxUSE_SPLASH 1
+
+#if (!(defined(WXUSINGDLL) || defined(WXMAKINGDLL)))
+ #define NO_TEXT_WINDOW_STREAM 1 // defined in textctrl.h for DLL builds
+#endif
+
+#define wxUSE_UNICODE 0
+#define wxUSE_UNICODE_MSLU 0
+
+#define wxUSE_DYNLIB_CLASS 1
+ // Compile in wxLibrary class for run-time
+ // DLL loading and function calling
+#define wxUSE_DYNAMIC_LOADER 0
+
+#define wxUSE_WCHAR_T 1
+#define wxUSE_PROTOCOL 1
+#define wxUSE_URL 1
+#define wxUSE_PROTOCOL_HTTP 1
+#define wxUSE_PROTOCOL_FTP 1
+#define wxUSE_PROTOCOL_FILE 1
+
+#define wxUSE_GENERIC_MDI_AS_NATIVE 1