wxBrush::wxBrush(
const wxColour& rColour
-, int nStyle
+, wxBrushStyle nStyle
)
{
m_refData = new wxBrushRefData;
RealizeResource();
} // end of wxBrush::SetColour
-void wxBrush::SetStyle(int nStyle)
+void wxBrush::SetStyle(wxBrushStyle nStyle)
{
AllocExclusive();
M_BRUSHDATA->m_nStyle = nStyle;