#include "wx/menuitem.h"
#include "wx/log.h"
-#ifdef LoadAccelerators
-#undef LoadAccelerators
-#endif
-
#if wxUSE_NATIVE_STATUSBAR
#include <wx/msw/statbr95.h>
#endif
-extern wxList wxModelessWindows;
+extern wxWindowList wxModelessWindows;
extern wxList WXDLLEXPORT wxPendingDelete;
-extern char wxFrameClassName[];
+extern wxChar wxFrameClassName[];
extern wxMenu *wxCurrentPopupMenu;
#if !USE_SHARED_LIBRARY
m_frameMenuBar = NULL;
m_frameStatusBar = NULL;
- m_windowParent = NULL;
m_iconized = FALSE;
}
m_hwndToolTip = 0;
#endif
- if (!parent)
- wxTopLevelWindows.Append(this);
-
SetName(name);
-// m_modalShowing = FALSE;
m_windowStyle = style;
m_frameMenuBar = NULL;
m_frameToolBar = NULL ;
if ((m_windowStyle & wxFRAME_FLOAT_ON_PARENT) == 0)
parent = NULL;
+ if (!parent)
+ wxTopLevelWindows.Append(this);
+
MSWCreate(m_windowId, parent, wxFrameClassName, this, title,
x, y, width, height, style);
::BringWindowToTop((HWND) GetParent()->GetHWND());
}
-WXHMENU wxFrame::GetWinMenu() const
-{
- return m_hMenu;
-}
-
// Get size *available for subwindows* i.e. excluding menu bar, toolbar etc.
-void wxFrame::GetClientSize(int *x, int *y) const
+void wxFrame::DoGetClientSize(int *x, int *y) const
{
RECT rect;
- ::GetClientRect((HWND) GetHWND(), &rect);
+ ::GetClientRect(GetHwnd(), &rect);
if ( GetStatusBar() )
{
rect.bottom -= pt.y;
rect.right -= pt.x;
- *x = rect.right;
- *y = rect.bottom;
+ if ( x )
+ *x = rect.right;
+ if ( y )
+ *y = rect.bottom;
}
// Set the client size (i.e. leave the calculation of borders etc.
// to wxWindows)
void wxFrame::DoSetClientSize(int width, int height)
{
- HWND hWnd = (HWND) GetHWND();
+ HWND hWnd = GetHwnd();
RECT rect;
::GetClientRect(hWnd, &rect);
GetEventHandler()->ProcessEvent(event);
}
-void wxFrame::GetSize(int *width, int *height) const
+void wxFrame::DoGetSize(int *width, int *height) const
{
RECT rect;
- GetWindowRect((HWND) GetHWND(), &rect);
+ GetWindowRect(GetHwnd(), &rect);
*width = rect.right - rect.left;
*height = rect.bottom - rect.top;
}
-void wxFrame::GetPosition(int *x, int *y) const
+void wxFrame::DoGetPosition(int *x, int *y) const
{
RECT rect;
- GetWindowRect((HWND) GetHWND(), &rect);
+ GetWindowRect(GetHwnd(), &rect);
POINT point;
point.x = rect.left;
point.y = rect.top;
void wxFrame::DoSetSize(int x, int y, int width, int height, int sizeFlags)
{
- int currentX, currentY;
- int x1 = x;
- int y1 = y;
- int w1 = width;
- int h1 = height;
-
- GetPosition(¤tX, ¤tY);
- if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- x1 = currentX;
- if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE))
- y1 = currentY;
+ wxWindow::DoSetSize(x, y, width, height, sizeFlags);
- int ww,hh ;
- GetSize(&ww,&hh) ;
- if (width == -1) w1 = ww ;
- if (height==-1) h1 = hh ;
-
- MoveWindow((HWND) GetHWND(), x1, y1, w1, h1, (BOOL)TRUE);
-
- wxSizeEvent event(wxSize(width, height), m_windowId);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
+ wxSizeEvent event(wxSize(width, height), m_windowId);
+ event.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(event);
}
bool wxFrame::Show(bool show)
}
}
- ShowWindow((HWND) GetHWND(), (BOOL)cshow);
+ ShowWindow(GetHwnd(), (BOOL)cshow);
if (show)
{
- BringWindowToTop((HWND) GetHWND());
+ BringWindowToTop(GetHwnd());
wxActivateEvent event(wxEVT_ACTIVATE, TRUE, m_windowId);
event.SetEventObject( this );
cshow = SW_MINIMIZE;
else
cshow = SW_RESTORE;
- ShowWindow((HWND) GetHWND(), (BOOL)cshow);
+ ShowWindow(GetHwnd(), (BOOL)cshow);
m_iconized = iconize;
}
cshow = SW_MAXIMIZE;
else
cshow = SW_RESTORE;
- ShowWindow((HWND) GetHWND(), cshow);
+ ShowWindow(GetHwnd(), cshow);
m_iconized = FALSE;
}
bool wxFrame::IsIconized() const
{
- ((wxFrame *)this)->m_iconized = (::IsIconic((HWND) GetHWND()) != 0);
+ ((wxFrame *)this)->m_iconized = (::IsIconic(GetHwnd()) != 0);
return m_iconized;
}
// Is it maximized?
bool wxFrame::IsMaximized() const
{
- return (::IsZoomed((HWND) GetHWND()) != 0) ;
-}
-
-void wxFrame::SetTitle(const wxString& title)
-{
- SetWindowText((HWND) GetHWND(), (const char *)title);
-}
-
-wxString wxFrame::GetTitle() const
-{
- GetWindowText((HWND) GetHWND(), wxBuffer, 1000);
- return wxString(wxBuffer);
+ return (::IsZoomed(GetHwnd()) != 0) ;
}
void wxFrame::SetIcon(const wxIcon& icon)
m_icon = icon;
#if defined(__WIN95__)
if ( m_icon.Ok() )
- SendMessage((HWND) GetHWND(), WM_SETICON,
+ SendMessage(GetHwnd(), WM_SETICON,
(WPARAM)TRUE, (LPARAM)(HICON) m_icon.GetHICON());
#endif
}
+#if wxUSE_STATUSBAR
wxStatusBar *wxFrame::OnCreateStatusBar(int number, long style, wxWindowID id,
const wxString& name)
{
{
// VZ: calling CreateStatusBar twice is an error - why anyone would do it?
wxCHECK_MSG( m_frameStatusBar == NULL, FALSE,
- "recreating status bar in wxFrame" );
+ _T("recreating status bar in wxFrame") );
m_frameStatusBar = OnCreateStatusBar(number, style, id,
name);
void wxFrame::SetStatusText(const wxString& text, int number)
{
- wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set text for" );
+ wxCHECK_RET( m_frameStatusBar != NULL, _T("no statusbar to set text for") );
m_frameStatusBar->SetStatusText(text, number);
}
void wxFrame::SetStatusWidths(int n, const int widths_field[])
{
- wxCHECK_RET( m_frameStatusBar != NULL, "no statusbar to set widths for" );
+ wxCHECK_RET( m_frameStatusBar != NULL, _T("no statusbar to set widths for") );
m_frameStatusBar->SetStatusWidths(n, widths_field);
PositionStatusBar();
m_frameStatusBar->SetSize(0, h, w, sh);
}
}
+#endif // wxUSE_STATUSBAR
void wxFrame::SetMenuBar(wxMenuBar *menu_bar)
{
return;
}
- wxCHECK_RET( !menu_bar->GetFrame(), "this menubar is already attached" );
+ wxCHECK_RET( !menu_bar->GetFrame(), _T("this menubar is already attached") );
if (m_frameMenuBar)
delete m_frameMenuBar;
if ( !m_hMenu )
return;
- if ( !::SetMenu((HWND)GetHWND(), (HMENU)m_hMenu) )
- {
- wxLogLastError("SetMenu");
- }
+ InternalSetMenuBar();
m_frameMenuBar = menu_bar;
menu_bar->Attach(this);
}
-#if 0
-bool wxFrame::LoadAccelerators(const wxString& table)
+void wxFrame::InternalSetMenuBar()
{
- m_acceleratorTable = (WXHANDLE)
-#ifdef __WIN32__
-#ifdef UNICODE
- ::LoadAcceleratorsW(wxGetInstance(), (const char *)table);
-#else
- ::LoadAcceleratorsA(wxGetInstance(), (const char *)table);
-#endif
-#else
- ::LoadAccelerators(wxGetInstance(), (const char *)table);
-#endif
-
- // The above is necessary because LoadAccelerators is a macro
- // which we have undefed earlier in the file to avoid confusion
- // with wxFrame::LoadAccelerators. Ugh!
-
- return (m_acceleratorTable != (WXHANDLE) NULL);
-}
-#endif
-
-void wxFrame::Fit()
-{
- // Work out max. size
- wxNode *node = GetChildren().First();
- int max_width = 0;
- int max_height = 0;
- while (node)
- {
- // Find a child that's a subwindow, but not a dialog box.
- wxWindow *win = (wxWindow *)node->Data();
-
- if (!win->IsKindOf(CLASSINFO(wxFrame)) &&
- !win->IsKindOf(CLASSINFO(wxDialog)))
+ if ( !::SetMenu(GetHwnd(), (HMENU)m_hMenu) )
{
- int width, height;
- int x, y;
- win->GetSize(&width, &height);
- win->GetPosition(&x, &y);
-
- if ((x + width) > max_width)
- max_width = x + width;
- if ((y + height) > max_height)
- max_height = y + height;
+ wxLogLastError("SetMenu");
}
- node = node->Next();
- }
- SetClientSize(max_width, max_height);
}
// Responds to colour changes, and passes event on to children.
*
*/
-void wxFrame::MSWCreate(int id, wxWindow *parent, const char *wclass, wxWindow *wx_win, const char *title,
+bool wxFrame::MSWCreate(int id, wxWindow *parent, const wxChar *wclass, wxWindow *wx_win, const wxChar *title,
int x, int y, int width, int height, long style)
{
extendedStyle |= WS_EX_TOPMOST;
m_iconized = FALSE;
- wxWindow::MSWCreate(id, parent, wclass, wx_win, title, x, y, width, height,
- msflags, NULL, extendedStyle);
+ if ( !wxWindow::MSWCreate(id, parent, wclass, wx_win, title, x, y, width, height,
+ msflags, NULL, extendedStyle) )
+ return FALSE;
+
// Seems to be necessary if we use WS_POPUP
// style instead of WS_OVERLAPPED
if (width > -1 && height > -1)
- ::PostMessage((HWND) GetHWND(), WM_SIZE, SIZE_RESTORED, MAKELPARAM(width, height));
-}
+ ::PostMessage(GetHwnd(), WM_SIZE, SIZE_RESTORED, MAKELPARAM(width, height));
-bool wxFrame::MSWOnPaint()
-{
- RECT rect;
- if (GetUpdateRect((HWND) GetHWND(), &rect, FALSE))
- {
- if (m_iconized)
- {
- HICON the_icon;
- if (m_icon.Ok())
- the_icon = (HICON) m_icon.GetHICON();
- else
- the_icon = (HICON) m_defaultIcon;
-
- PAINTSTRUCT ps;
- // Hold a pointer to the dc so long as the OnPaint() message
- // is being processed
- HDC cdc = BeginPaint((HWND) GetHWND(), &ps);
-
- // Erase background before painting or we get white background
- this->MSWDefWindowProc(WM_ICONERASEBKGND,(WORD)(LONG) ps.hdc,0L);
-
- if (the_icon)
- {
- RECT rect;
- ::GetClientRect((HWND) GetHWND(), &rect);
- int icon_width = 32;
- int icon_height = 32;
- int icon_x = (int)((rect.right - icon_width)/2);
- int icon_y = (int)((rect.bottom - icon_height)/2);
- DrawIcon(cdc, icon_x, icon_y, the_icon);
- }
-
- EndPaint((HWND) GetHWND(), &ps);
- }
- else
- {
- wxPaintEvent event(m_windowId);
- event.m_eventObject = this;
- if (!GetEventHandler()->ProcessEvent(event))
- Default();
- }
- return 0;
- }
- return 1;
-}
-
-WXHICON wxFrame::MSWOnQueryDragIcon()
-{
- if (m_icon.Ok() && (m_icon.GetHICON() != 0))
- return m_icon.GetHICON();
- else
- return m_defaultIcon;
-}
-
-void wxFrame::MSWOnSize(int x, int y, WXUINT id)
-{
- switch (id)
- {
- case SIZENORMAL:
- // only do it it if we were iconized before, otherwise resizing the
- // parent frame has a curious side effect of bringing it under it's
- // children
- if ( !m_iconized )
- break;
-
- // restore all child frames too
- IconizeChildFrames(FALSE);
-
- // fall through
-
- case SIZEFULLSCREEN:
- m_iconized = FALSE;
- break;
-
- case SIZEICONIC:
- // iconize all child frames too
- IconizeChildFrames(TRUE);
-
- m_iconized = TRUE;
- break;
- }
-
- if (!m_iconized)
- {
- // forward WM_SIZE to status bar control
-#if wxUSE_NATIVE_STATUSBAR
- if (m_frameStatusBar && m_frameStatusBar->IsKindOf(CLASSINFO(wxStatusBar95)))
- {
- wxSizeEvent event(wxSize(x, y), m_frameStatusBar->GetId());
- event.SetEventObject( m_frameStatusBar );
-
- ((wxStatusBar95 *)m_frameStatusBar)->OnSize(event);
- }
-#endif
-
- PositionStatusBar();
- PositionToolBar();
-
- wxSizeEvent event(wxSize(x, y), m_windowId);
- event.SetEventObject( this );
- if (!GetEventHandler()->ProcessEvent(event))
- Default();
- }
-}
-
-bool wxFrame::MSWOnClose()
-{
- return Close();
+ return TRUE;
}
-bool wxFrame::MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control)
+// Default resizing behaviour - if only ONE subwindow, resize to client
+// rectangle size
+void wxFrame::OnSize(wxSizeEvent& event)
{
- if (cmd == 0 || cmd == 1 ) // Can be either a menu command or an accelerator.
- {
- // In case it's e.g. a toolbar.
- wxWindow *win = wxFindWinFromHandle(control);
- if (win)
- return win->MSWCommand(cmd, id);
-
- if (wxCurrentPopupMenu)
+ // if we're using constraints - do use them
+#if wxUSE_CONSTRAINTS
+ if ( GetAutoLayout() )
{
- wxMenu *popupMenu = wxCurrentPopupMenu;
- wxCurrentPopupMenu = NULL;
- if (popupMenu->MSWCommand(cmd, id))
- return TRUE;
+ Layout();
+ return;
}
+#endif
- if (GetMenuBar() && GetMenuBar()->FindItemForId(id))
+ // do we have _exactly_ one child?
+ wxWindow *child = NULL;
+ for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
{
- ProcessCommand(id);
- return TRUE;
+ wxWindow *win = node->GetData();
+ if ( !win->IsTopLevel()
+#if wxUSE_STATUSBAR
+ && (win != GetStatusBar())
+#endif // wxUSE_STATUSBAR
+#if wxUSE_TOOLBAR
+ && (win != GetToolBar())
+#endif // wxUSE_TOOLBAR
+ )
+ {
+ if ( child )
+ return; // it's our second subwindow - nothing to do
+ child = win;
+ }
}
- else
- return FALSE;
- }
- else
- return wxWindow::MSWOnCommand(id, cmd, control);
-}
-void wxFrame::MSWOnMenuHighlight(WXWORD nItem, WXWORD nFlags, WXHMENU hSysMenu)
-{
- if (nFlags == 0xFFFF && hSysMenu == 0)
- {
- wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, -1);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
- }
- else if ((nFlags != MF_SEPARATOR) && (nItem != 0) && (nItem != 65535))
- {
- wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, nItem);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
- }
-}
+ if ( child ) {
+ // we have exactly one child - set it's size to fill the whole frame
+ int clientW, clientH;
+ GetClientSize(&clientW, &clientH);
-bool wxFrame::MSWProcessMessage(WXMSG* pMsg)
-{
- return FALSE;
-}
-
-bool wxFrame::MSWTranslateMessage(WXMSG* pMsg)
-{
- if (m_acceleratorTable.Ok() &&
- ::TranslateAccelerator((HWND) GetHWND(), (HACCEL) m_acceleratorTable.GetHACCEL(), (MSG *)pMsg))
- return TRUE;
+ int x = 0;
+ int y = 0;
- return FALSE;
-}
-
-// Default resizing behaviour - if only ONE subwindow,
-// resize to client rectangle size
-void wxFrame::OnSize(wxSizeEvent& event)
-{
- // if we're using constraints - do use them
- #if wxUSE_CONSTRAINTS
- if ( GetAutoLayout() ) {
- Layout();
- return;
+ child->SetSize(x, y, clientW, clientH);
}
- #endif
-
- // do we have _exactly_ one child?
- wxWindow *child = NULL;
- for ( wxNode *node = GetChildren().First(); node; node = node->Next() )
- {
- wxWindow *win = (wxWindow *)node->Data();
- if ( !win->IsKindOf(CLASSINFO(wxFrame)) &&
- !win->IsKindOf(CLASSINFO(wxDialog)) &&
- (win != GetStatusBar()) &&
- (win != GetToolBar()) )
- {
- if ( child )
- return; // it's our second subwindow - nothing to do
- child = win;
- }
- }
-
- if ( child ) {
- // we have exactly one child - set it's size to fill the whole frame
- int clientW, clientH;
- GetClientSize(&clientW, &clientH);
-
- int x = 0;
- int y = 0;
-
- child->SetSize(x, y, clientW, clientH);
- }
}
// Default activation behaviour - set the focus for the first child
// subwindow found.
void wxFrame::OnActivate(wxActivateEvent& event)
{
- for(wxNode *node = GetChildren().First(); node; node = node->Next())
- {
- // Find a child that's a subwindow, but not a dialog box.
- wxWindow *child = (wxWindow *)node->Data();
- if (!child->IsKindOf(CLASSINFO(wxFrame)) &&
- !child->IsKindOf(CLASSINFO(wxDialog)))
+ for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
{
- child->SetFocus();
- return;
+ // FIXME all this is totally bogus - we need to do the same as wxPanel,
+ // but how to do it without duplicating the code?
+
+ // restore focus
+ wxWindow *child = node->GetData();
+
+ if ( !child->IsTopLevel()
+#if wxUSE_TOOLBAR
+ && !wxDynamicCast(child, wxToolBar)
+#endif // wxUSE_TOOLBAR
+#if wxUSE_STATUSBAR
+ && !wxDynamicCast(child, wxStatusBar)
+#endif // wxUSE_STATUSBAR
+ )
+ {
+ child->SetFocus();
+ return;
+ }
}
- }
}
// The default implementation for the close window event.
void wxFrame::OnCloseWindow(wxCloseEvent& event)
{
- this->Destroy();
+ Destroy();
}
// Destroy the window (delayed, if a managed window)
{
if (GetStatusBar())
{
+ wxString help;
int menuId = event.GetMenuId();
if ( menuId != -1 )
{
wxMenuBar *menuBar = GetMenuBar();
if (menuBar && menuBar->FindItem(menuId))
{
- // set status text even if the string is empty - this will at
- // least remove the string from the item which was previously
- // selected
- SetStatusText(menuBar->GetHelpString(menuId));
+ help = menuBar->GetHelpString(menuId);
}
}
+
+ // set status text even if the string is empty - this will at
+ // least remove the string from the item which was previously
+ // selected
+ SetStatusText(help);
}
}
return m_frameMenuBar;
}
-void wxFrame::Centre(int direction)
-{
- int display_width, display_height, width, height, x, y;
- wxDisplaySize(&display_width, &display_height);
-
- GetSize(&width, &height);
- GetPosition(&x, &y);
-
- if (direction & wxHORIZONTAL)
- x = (int)((display_width - width)/2);
- if (direction & wxVERTICAL)
- y = (int)((display_height - height)/2);
-
- SetSize(x, y, width, height);
-}
-
-// Call this to simulate a menu command
-void wxFrame::Command(int id)
-{
- ProcessCommand(id);
-}
-
-void wxFrame::ProcessCommand(int id)
+bool wxFrame::ProcessCommand(int id)
{
- wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
- commandEvent.SetInt( id );
- commandEvent.SetEventObject( this );
+ wxMenuBar *bar = GetMenuBar() ;
+ if ( !bar )
+ return FALSE;
- wxMenuBar *bar = GetMenuBar() ;
- if (!bar)
- return;
+ wxMenuItem *item = bar->FindItemForId(id);
+ if ( !item )
+ return FALSE;
- wxMenuItem *item = bar->FindItemForId(id) ;
- if (item && item->IsCheckable())
- {
- bar->Check(id,!bar->Checked(id)) ;
- }
-
-/*
- // Process events starting with the window with the focus, if any.
- wxWindow* focusWin = wxFindFocusDescendant(this);
+ if ( item->IsCheckable() )
+ {
+ bar->Check(id, !bar->IsChecked(id)) ;
+ }
- wxEvtHandler* evtHandler = focusWin ? focusWin->GetEventHandler() : GetEventHandler();
-*/
+ wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
+ commandEvent.SetInt( id );
+ commandEvent.SetEventObject( this );
- wxEvtHandler* evtHandler = GetEventHandler();
- evtHandler->ProcessEvent(commandEvent);
+ return GetEventHandler()->ProcessEvent(commandEvent);
}
// Checks if there is a toolbar, and returns the first free client position
wxWindow::ClientToScreen(x, y);
}
+#if wxUSE_TOOLBAR
wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name)
{
wxCHECK_MSG( m_frameToolBar == NULL, FALSE,
- "recreating toolbar in wxFrame" );
+ _T("recreating toolbar in wxFrame") );
wxToolBar* toolBar = OnCreateToolBar(style, id, name);
if (toolBar)
void wxFrame::PositionToolBar()
{
RECT rect;
- ::GetClientRect((HWND) GetHWND(), &rect);
+ ::GetClientRect(GetHwnd(), &rect);
if ( GetStatusBar() )
{
}
}
}
+#endif // wxUSE_TOOLBAR
-// propagate our state change to all child frames
+// propagate our state change to all child frames: this allows us to emulate X
+// Windows behaviour where child frames float independently of the parent one
+// on the desktop, but are iconized/restored with it
void wxFrame::IconizeChildFrames(bool bIconize)
{
- for ( wxNode *node = GetChildren().First(); node; node = node->Next() ) {
- wxWindow *win = (wxWindow *)node->Data();
- if ( win->IsKindOf(CLASSINFO(wxFrame)) ) {
- ((wxFrame *)win)->Iconize(bIconize);
+ for ( wxWindowList::Node *node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
+ {
+ wxWindow *win = node->GetData();
+
+ if ( win->IsKindOf(CLASSINFO(wxFrame)) )
+ {
+ ((wxFrame *)win)->Iconize(bIconize);
+ }
}
- }
}
+
+// make the window modal (all other windows unresponsive)
+void wxFrame::MakeModal(bool modal)
+{
+ if (modal) {
+ wxEnableTopLevelWindows(FALSE);
+ Enable(TRUE); // keep this window enabled
+ }
+ else {
+ wxEnableTopLevelWindows(TRUE);
+ }
+}
+
+
+// ===========================================================================
+// message processing
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// preprocessing
+// ---------------------------------------------------------------------------
+
+bool wxFrame::MSWTranslateMessage(WXMSG* pMsg)
+{
+ if ( wxWindow::MSWTranslateMessage(pMsg) )
+ return TRUE;
+
+ // try the menu bar accels
+ wxMenuBar *menuBar = GetMenuBar();
+ if ( !menuBar )
+ return FALSE;
+
+ const wxAcceleratorTable& acceleratorTable = menuBar->GetAccelTable();
+ return acceleratorTable.Translate(this, pMsg);
+}
+
+// ---------------------------------------------------------------------------
+// our private (non virtual) message handlers
+// ---------------------------------------------------------------------------
+
+bool wxFrame::HandlePaint()
+{
+ RECT rect;
+ if ( GetUpdateRect(GetHwnd(), &rect, FALSE) )
+ {
+ if ( m_iconized )
+ {
+ HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
+ : (HICON)m_defaultIcon;
+
+ // Hold a pointer to the dc so long as the OnPaint() message
+ // is being processed
+ PAINTSTRUCT ps;
+ HDC hdc = ::BeginPaint(GetHwnd(), &ps);
+
+ // Erase background before painting or we get white background
+ MSWDefWindowProc(WM_ICONERASEBKGND, (WORD)(LONG)ps.hdc, 0L);
+
+ if ( hIcon )
+ {
+ RECT rect;
+ ::GetClientRect(GetHwnd(), &rect);
+
+ // FIXME: why hardcoded?
+ static const int icon_width = 32;
+ static const int icon_height = 32;
+
+ int icon_x = (int)((rect.right - icon_width)/2);
+ int icon_y = (int)((rect.bottom - icon_height)/2);
+
+ ::DrawIcon(hdc, icon_x, icon_y, hIcon);
+ }
+
+ ::EndPaint(GetHwnd(), &ps);
+
+ return TRUE;
+ }
+ else
+ {
+ return wxWindow::HandlePaint();
+ }
+ }
+ else
+ {
+ // nothing to paint - processed
+ return TRUE;
+ }
+}
+
+bool wxFrame::HandleSize(int x, int y, WXUINT id)
+{
+ bool processed = FALSE;
+
+ switch ( id )
+ {
+ case SIZENORMAL:
+ // only do it it if we were iconized before, otherwise resizing the
+ // parent frame has a curious side effect of bringing it under it's
+ // children
+ if ( !m_iconized )
+ break;
+
+ // restore all child frames too
+ IconizeChildFrames(FALSE);
+
+ // fall through
+
+ case SIZEFULLSCREEN:
+ m_iconized = FALSE;
+ break;
+
+ case SIZEICONIC:
+ // iconize all child frames too
+ IconizeChildFrames(TRUE);
+
+ m_iconized = TRUE;
+ break;
+ }
+
+ if ( !m_iconized )
+ {
+ // forward WM_SIZE to status bar control
+#if wxUSE_NATIVE_STATUSBAR
+ if (m_frameStatusBar && m_frameStatusBar->IsKindOf(CLASSINFO(wxStatusBar95)))
+ {
+ wxSizeEvent event(wxSize(x, y), m_frameStatusBar->GetId());
+ event.SetEventObject( m_frameStatusBar );
+
+ ((wxStatusBar95 *)m_frameStatusBar)->OnSize(event);
+ }
+#endif // wxUSE_NATIVE_STATUSBAR
+
+ PositionStatusBar();
+ PositionToolBar();
+
+ wxSizeEvent event(wxSize(x, y), m_windowId);
+ event.SetEventObject( this );
+ processed = GetEventHandler()->ProcessEvent(event);
+ }
+
+ return processed;
+}
+
+bool wxFrame::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
+{
+ if ( control )
+ {
+ // In case it's e.g. a toolbar.
+ wxWindow *win = wxFindWinFromHandle(control);
+ if ( win )
+ return win->MSWCommand(cmd, id);
+ }
+
+ // handle here commands from menus and accelerators
+ if ( cmd == 0 || cmd == 1 )
+ {
+ if ( wxCurrentPopupMenu )
+ {
+ wxMenu *popupMenu = wxCurrentPopupMenu;
+ wxCurrentPopupMenu = NULL;
+
+ return popupMenu->MSWCommand(cmd, id);
+ }
+
+ if ( ProcessCommand(id) )
+ {
+ return TRUE;
+ }
+ }
+
+ return FALSE;
+}
+
+bool wxFrame::HandleMenuSelect(WXWORD nItem, WXWORD flags, WXHMENU hMenu)
+{
+ int item;
+ if ( flags == 0xFFFF && hMenu == 0 )
+ {
+ // menu was removed from screen
+ item = -1;
+ }
+ else if ( !(flags & MF_POPUP) && !(flags & MF_SEPARATOR) )
+ {
+ item = nItem;
+ }
+ else
+ {
+ // don't give hints for separators (doesn't make sense) nor for the
+ // items opening popup menus (they don't have them anyhow)
+ return FALSE;
+ }
+
+ wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, item);
+ event.SetEventObject( this );
+
+ return GetEventHandler()->ProcessEvent(event);
+}
+
+// ---------------------------------------------------------------------------
+// the window proc for wxFrame
+// ---------------------------------------------------------------------------
+
+long wxFrame::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
+{
+ long rc = 0;
+ bool processed = FALSE;
+
+ switch ( message )
+ {
+ case WM_CLOSE:
+ // if we can't close, tell the system that we processed the
+ // message - otherwise it would close us
+ processed = !Close();
+ break;
+
+ case WM_COMMAND:
+ {
+ WORD id, cmd;
+ WXHWND hwnd;
+ UnpackCommand((WXWPARAM)wParam, (WXLPARAM)lParam,
+ &id, &hwnd, &cmd);
+
+ processed = HandleCommand(id, cmd, (WXHWND)hwnd);
+ }
+ break;
+
+ case WM_MENUSELECT:
+ {
+ WXWORD item, flags;
+ WXHMENU hmenu;
+ UnpackMenuSelect(wParam, lParam, &item, &flags, &hmenu);
+
+ processed = HandleMenuSelect(item, flags, hmenu);
+ }
+ break;
+
+ case WM_PAINT:
+ processed = HandlePaint();
+ break;
+
+ case WM_QUERYDRAGICON:
+ {
+ HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
+ : (HICON)(m_defaultIcon);
+ rc = (long)hIcon;
+ processed = rc != 0;
+ }
+ break;
+
+ case WM_SIZE:
+ processed = HandleSize(LOWORD(lParam), HIWORD(lParam), wParam);
+ break;
+ }
+
+ if ( !processed )
+ rc = wxWindow::MSWWindowProc(message, wParam, lParam);
+
+ return rc;
+}