]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/univ/renderer.h
added selecting-while-dragging
[wxWidgets.git] / include / wx / univ / renderer.h
index e11bf8c88379493a3f369a6c10550e3099b1a202..dc05cfa61ce83ee27b41a95fc873f39eac600017 100644 (file)
@@ -6,7 +6,7 @@
 // Created:     06.08.00
 // RCS-ID:      $Id$
 // Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
 // Created:     06.08.00
 // RCS-ID:      $Id$
 // Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
-// Licence:     wxWindows license
+// Licence:     wxWindows licence
 ///////////////////////////////////////////////////////////////////////////////
 
 /*
 ///////////////////////////////////////////////////////////////////////////////
 
 /*
@@ -203,7 +203,8 @@ public:
                                    const wxString& label,
                                    const wxBitmap& bitmap,
                                    const wxRect& rect,
                                    const wxString& label,
                                    const wxBitmap& bitmap,
                                    const wxRect& rect,
-                                   int flags = 0) = 0;
+                                   int flags = 0,
+                                   long style = 0) = 0;
 
     // draw a (part of) line in the text control
     virtual void DrawTextLine(wxDC& dc,
 
     // draw a (part of) line in the text control
     virtual void DrawTextLine(wxDC& dc,
@@ -621,8 +622,9 @@ public:
                                    const wxString& label,
                                    const wxBitmap& bitmap,
                                    const wxRect& rect,
                                    const wxString& label,
                                    const wxBitmap& bitmap,
                                    const wxRect& rect,
-                                   int flags = 0)
-        { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags); }
+                                   int flags = 0,
+                                   long style = 0)
+        { m_renderer->DrawToolBarButton(dc, label, bitmap, rect, flags, style); }
     virtual void DrawTextLine(wxDC& dc,
                               const wxString& text,
                               const wxRect& rect,
     virtual void DrawTextLine(wxDC& dc,
                               const wxString& text,
                               const wxRect& rect,