#ifdef __WXGTK__
#include <gtk/gtk.h>
-#include "wx/gtk/win_gtk.h"
#include "wx/renderer.h"
#endif
// wxAuiManager::SetDockArt()
-// StepColour() it a utility function that simply darkens
+// wxAuiBlendColour is used by wxAuiStepColour
+double wxAuiBlendColour(double fg, double bg, double alpha)
+{
+ double result = bg + (alpha * (fg - bg));
+ if (result < 0.0)
+ result = 0.0;
+ if (result > 255)
+ result = 255;
+ return result;
+}
+
+// wxAuiStepColour() it a utility function that simply darkens
// or lightens a color, based on the specified percentage
-static wxColor StepColour(const wxColor& c, int percent)
+// ialpha of 0 would be completely black, 100 completely white
+// an ialpha of 100 returns the same colour
+wxColor wxAuiStepColour(const wxColor& c, int ialpha)
{
- int r = c.Red(), g = c.Green(), b = c.Blue();
- return wxColour((unsigned char)wxMin((r*percent)/100,255),
- (unsigned char)wxMin((g*percent)/100,255),
- (unsigned char)wxMin((b*percent)/100,255));
+ if (ialpha == 100)
+ return c;
+
+ double r = c.Red(), g = c.Green(), b = c.Blue();
+ double bg;
+
+ // ialpha is 0..200 where 0 is completely black
+ // and 200 is completely white and 100 is the same
+ // convert that to normal alpha 0.0 - 1.0
+ ialpha = wxMin(ialpha, 200);
+ ialpha = wxMax(ialpha, 0);
+ double alpha = ((double)(ialpha - 100.0))/100.0;
+
+ if (ialpha > 100)
+ {
+ // blend with white
+ bg = 255.0;
+ alpha = 1.0 - alpha; // 0 = transparent fg; 1 = opaque fg
+ }
+ else
+ {
+ // blend with black
+ bg = 0.0;
+ alpha = 1.0 + alpha; // 0 = transparent fg; 1 = opaque fg
+ }
+
+ r = wxAuiBlendColour(r, bg, alpha);
+ g = wxAuiBlendColour(g, bg, alpha);
+ b = wxAuiBlendColour(b, bg, alpha);
+
+ return wxColour((unsigned char)r, (unsigned char)g, (unsigned char)b);
}
-static wxColor LightContrastColour(const wxColour& c)
+
+wxColor wxAuiLightContrastColour(const wxColour& c)
{
int amount = 120;
if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128)
amount = 160;
- return StepColour(c, amount);
+ return wxAuiStepColour(c, amount);
}
-// BitmapFromBits() is a utility function that creates a
+// wxAuiBitmapFromBits() is a utility function that creates a
// masked bitmap from raw bits (XBM format)
-static wxBitmap BitmapFromBits(const unsigned char bits[], int w, int h,
- const wxColour& color)
+wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h,
+ const wxColour& color)
{
wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage();
img.Replace(0,0,0,123,123,123);
if (direction == wxAUI_GRADIENT_VERTICAL)
high = rect.GetHeight()-1;
- else
+ else
high = rect.GetWidth()-1;
for (int i = 0; i <= high; ++i)
{
int r,g,b;
-
-
- r = start_color.Red() + ((i*rd*100)/high)/100;
- g = start_color.Green() + ((i*gd*100)/high)/100;
- b = start_color.Blue() + ((i*bd*100)/high)/100;
+
+
+ r = start_color.Red() + (high <= 0 ? 0 : (((i*rd*100)/high)/100));
+ g = start_color.Green() + (high <= 0 ? 0 : (((i*gd*100)/high)/100));
+ b = start_color.Blue() + (high <= 0 ? 0 : (((i*bd*100)/high)/100));
wxPen p(wxColor((unsigned char)r,
(unsigned char)g,
if (direction == wxAUI_GRADIENT_VERTICAL)
dc.DrawLine(rect.x, rect.y+i, rect.x+rect.width, rect.y+i);
- else
+ else
dc.DrawLine(rect.x+i, rect.y, rect.x+i, rect.y+rect.height);
}
-
}
-static wxString ChopText(wxDC& dc, const wxString& text, int max_size)
+wxString wxAuiChopText(wxDC& dc, const wxString& text, int max_size)
{
wxCoord x,y;
-
+
// first check if the text fits with no problems
dc.GetTextExtent(text, &x, &y);
if (x <= max_size)
return text;
-
+
size_t i, len = text.Length();
size_t last_good_length = 0;
for (i = 0; i < len; ++i)
{
wxString s = text.Left(i);
s += wxT("...");
-
+
dc.GetTextExtent(s, &x, &y);
if (x > max_size)
break;
-
+
last_good_length = i;
}
wxAuiDefaultDockArt::wxAuiDefaultDockArt()
{
#ifdef __WXMAC__
- wxBrush toolbarbrush;
- toolbarbrush.MacSetTheme( kThemeBrushToolbarBackground );
- wxColor base_colour = toolbarbrush.GetColour();
+ wxColor base_colour = wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground));
#else
wxColor base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
#endif
+ // the base_colour is too pale to use as our base colour,
+ // so darken it a bit --
+ if ((255-base_colour.Red()) +
+ (255-base_colour.Green()) +
+ (255-base_colour.Blue()) < 60)
+ {
+ base_colour = wxAuiStepColour(base_colour, 92);
+ }
+
m_base_colour = base_colour;
- wxColor darker1_colour = StepColour(base_colour, 85);
- wxColor darker2_colour = StepColour(base_colour, 70);
- wxColor darker3_colour = StepColour(base_colour, 60);
- wxColor darker4_colour = StepColour(base_colour, 50);
- wxColor darker5_colour = StepColour(base_colour, 40);
+ wxColor darker1_colour = wxAuiStepColour(base_colour, 85);
+ wxColor darker2_colour = wxAuiStepColour(base_colour, 75);
+ wxColor darker3_colour = wxAuiStepColour(base_colour, 60);
+ //wxColor darker4_colour = wxAuiStepColour(base_colour, 50);
+ wxColor darker5_colour = wxAuiStepColour(base_colour, 40);
m_active_caption_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
- m_active_caption_gradient_colour = LightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
+ m_active_caption_gradient_colour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
m_inactive_caption_colour = darker1_colour;
- m_inactive_caption_gradient_colour = StepColour(base_colour, 97);
+ m_inactive_caption_gradient_colour = wxAuiStepColour(base_colour, 97);
m_inactive_caption_text_colour = *wxBLACK;
-#ifdef __WXMAC__
- m_sash_brush = toolbarbrush;
- m_background_brush = toolbarbrush;
- m_gripper_brush = toolbarbrush;
-#else
m_sash_brush = wxBrush(base_colour);
m_background_brush = wxBrush(base_colour);
m_gripper_brush = wxBrush(base_colour);
-#endif
+
m_border_pen = wxPen(darker2_colour);
m_gripper_pen1 = wxPen(darker5_colour);
m_gripper_pen2 = wxPen(darker3_colour);
0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
-#elif defined( __WXGTK__)
- static unsigned char close_bits[]={
- 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
- 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
- 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
+#elif defined(__WXGTK__)
+ static unsigned char close_bits[]={
+ 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
+ 0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
+ 0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
#else
static unsigned char close_bits[]={
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
-
+
static unsigned char pin_bits[]={
0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
#ifdef __WXMAC__
- m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE);
- m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, *wxWHITE );
+ m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE);
+ m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE );
#else
- m_inactive_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour);
- m_active_close_bitmap = BitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour);
+ m_inactive_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_inactive_caption_text_colour);
+ m_active_close_bitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_active_caption_text_colour);
#endif
#ifdef __WXMAC__
- m_inactive_maximize_bitmap = BitmapFromBits(maximize_bits, 16, 16, *wxWHITE);
- m_active_maximize_bitmap = BitmapFromBits(maximize_bits, 16, 16, *wxWHITE );
+ m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE);
+ m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE );
#else
- m_inactive_maximize_bitmap = BitmapFromBits(maximize_bits, 16, 16, m_inactive_caption_text_colour);
- m_active_maximize_bitmap = BitmapFromBits(maximize_bits, 16, 16, m_active_caption_text_colour);
+ m_inactive_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_inactive_caption_text_colour);
+ m_active_maximize_bitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_active_caption_text_colour);
#endif
#ifdef __WXMAC__
- m_inactive_restore_bitmap = BitmapFromBits(restore_bits, 16, 16, *wxWHITE);
- m_active_restore_bitmap = BitmapFromBits(restore_bits, 16, 16, *wxWHITE );
+ m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE);
+ m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE );
#else
- m_inactive_restore_bitmap = BitmapFromBits(restore_bits, 16, 16, m_inactive_caption_text_colour);
- m_active_restore_bitmap = BitmapFromBits(restore_bits, 16, 16, m_active_caption_text_colour);
+ m_inactive_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_inactive_caption_text_colour);
+ m_active_restore_bitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_active_caption_text_colour);
#endif
- m_inactive_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);
- m_active_pin_bitmap = BitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);
+ m_inactive_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);
+ m_active_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);
// default metric values
#if defined(__WXMAC__)
{
switch (id)
{
- case wxAUI_ART_SASH_SIZE: return m_sash_size;
- case wxAUI_ART_CAPTION_SIZE: return m_caption_size;
- case wxAUI_ART_GRIPPER_SIZE: return m_gripper_size;
- case wxAUI_ART_PANE_BORDER_SIZE: return m_border_size;
- case wxAUI_ART_PANE_BUTTON_SIZE: return m_button_size;
- case wxAUI_ART_GRADIENT_TYPE: return m_gradient_type;
+ case wxAUI_DOCKART_SASH_SIZE: return m_sash_size;
+ case wxAUI_DOCKART_CAPTION_SIZE: return m_caption_size;
+ case wxAUI_DOCKART_GRIPPER_SIZE: return m_gripper_size;
+ case wxAUI_DOCKART_PANE_BORDER_SIZE: return m_border_size;
+ case wxAUI_DOCKART_PANE_BUTTON_SIZE: return m_button_size;
+ case wxAUI_DOCKART_GRADIENT_TYPE: return m_gradient_type;
default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
}
{
switch (id)
{
- case wxAUI_ART_SASH_SIZE: m_sash_size = new_val; break;
- case wxAUI_ART_CAPTION_SIZE: m_caption_size = new_val; break;
- case wxAUI_ART_GRIPPER_SIZE: m_gripper_size = new_val; break;
- case wxAUI_ART_PANE_BORDER_SIZE: m_border_size = new_val; break;
- case wxAUI_ART_PANE_BUTTON_SIZE: m_button_size = new_val; break;
- case wxAUI_ART_GRADIENT_TYPE: m_gradient_type = new_val; break;
+ case wxAUI_DOCKART_SASH_SIZE: m_sash_size = new_val; break;
+ case wxAUI_DOCKART_CAPTION_SIZE: m_caption_size = new_val; break;
+ case wxAUI_DOCKART_GRIPPER_SIZE: m_gripper_size = new_val; break;
+ case wxAUI_DOCKART_PANE_BORDER_SIZE: m_border_size = new_val; break;
+ case wxAUI_DOCKART_PANE_BUTTON_SIZE: m_button_size = new_val; break;
+ case wxAUI_DOCKART_GRADIENT_TYPE: m_gradient_type = new_val; break;
default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
}
}
{
switch (id)
{
- case wxAUI_ART_BACKGROUND_COLOUR: return m_background_brush.GetColour();
- case wxAUI_ART_SASH_COLOUR: return m_sash_brush.GetColour();
- case wxAUI_ART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour;
- case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour;
- case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour;
- case wxAUI_ART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour;
- case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour;
- case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour;
- case wxAUI_ART_BORDER_COLOUR: return m_border_pen.GetColour();
- case wxAUI_ART_GRIPPER_COLOUR: return m_gripper_brush.GetColour();
+ case wxAUI_DOCKART_BACKGROUND_COLOUR: return m_background_brush.GetColour();
+ case wxAUI_DOCKART_SASH_COLOUR: return m_sash_brush.GetColour();
+ case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: return m_inactive_caption_colour;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactive_caption_gradient_colour;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactive_caption_text_colour;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: return m_active_caption_colour;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_active_caption_gradient_colour;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: return m_active_caption_text_colour;
+ case wxAUI_DOCKART_BORDER_COLOUR: return m_border_pen.GetColour();
+ case wxAUI_DOCKART_GRIPPER_COLOUR: return m_gripper_brush.GetColour();
default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
}
{
switch (id)
{
- case wxAUI_ART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break;
- case wxAUI_ART_SASH_COLOUR: m_sash_brush.SetColour(colour); break;
- case wxAUI_ART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break;
- case wxAUI_ART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break;
- case wxAUI_ART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break;
- case wxAUI_ART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break;
- case wxAUI_ART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break;
- case wxAUI_ART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break;
- case wxAUI_ART_BORDER_COLOUR: m_border_pen.SetColour(colour); break;
- case wxAUI_ART_GRIPPER_COLOUR:
+ case wxAUI_DOCKART_BACKGROUND_COLOUR: m_background_brush.SetColour(colour); break;
+ case wxAUI_DOCKART_SASH_COLOUR: m_sash_brush.SetColour(colour); break;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: m_inactive_caption_colour = colour; break;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactive_caption_gradient_colour = colour; break;
+ case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactive_caption_text_colour = colour; break;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: m_active_caption_colour = colour; break;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_active_caption_gradient_colour = colour; break;
+ case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: m_active_caption_text_colour = colour; break;
+ case wxAUI_DOCKART_BORDER_COLOUR: m_border_pen.SetColour(colour); break;
+ case wxAUI_DOCKART_GRIPPER_COLOUR:
m_gripper_brush.SetColour(colour);
- m_gripper_pen1.SetColour(StepColour(colour, 40));
- m_gripper_pen2.SetColour(StepColour(colour, 60));
+ m_gripper_pen1.SetColour(wxAuiStepColour(colour, 40));
+ m_gripper_pen2.SetColour(wxAuiStepColour(colour, 60));
break;
default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
}
void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font)
{
- if (id == wxAUI_ART_CAPTION_FONT)
+ if (id == wxAUI_DOCKART_CAPTION_FONT)
m_caption_font = font;
}
wxFont wxAuiDefaultDockArt::GetFont(int id)
{
- if (id == wxAUI_ART_CAPTION_FONT)
+ if (id == wxAUI_DOCKART_CAPTION_FONT)
return m_caption_font;
return wxNullFont;
}
void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect)
{
#if defined(__WXMAC__)
+ wxUnusedVar(window);
+ wxUnusedVar(orientation);
+
HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height );
CGContextRef cgContext ;
-#if wxMAC_USE_CORE_GRAPHICS
- cgContext = (CGContextRef) dc.GetGraphicsContext()->GetNativeContext() ;
-#else
- Rect bounds ;
- GetPortBounds( (CGrafPtr) dc.m_macPort , &bounds ) ;
- QDBeginCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
- CGContextTranslateCTM( cgContext , 0 , bounds.bottom - bounds.top ) ;
- CGContextScaleCTM( cgContext , 1 , -1 ) ;
-#endif
+ wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl();
+ cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext() ;
HIThemeSplitterDrawInfo drawInfo ;
drawInfo.version = 0 ;
drawInfo.adornment = kHIThemeSplitterAdornmentNone ;
HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ;
-#if wxMAC_USE_CORE_GRAPHICS
-#else
- QDEndCGContext( (CGrafPtr) dc.m_macPort , &cgContext ) ;
-#endif
-
#elif defined(__WXGTK__)
// clear out the rectangle first
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(m_sash_brush);
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
+#if 0
GdkRectangle gdk_rect;
if (orientation == wxVERTICAL )
{
gdk_rect.width = rect.width;
gdk_rect.height = m_sash_size;
}
+#endif
if (!window) return;
if (!window->m_wxwindow) return;
- if (!GTK_PIZZA(window->m_wxwindow)->bin_window) return;
+ if (!GTK_WIDGET_DRAWABLE(window->m_wxwindow)) return;
gtk_paint_handle
(
window->m_wxwindow->style,
- GTK_PIZZA(window->m_wxwindow)->bin_window,
+ window->GTKGetDrawingWindow(),
// flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
GTK_STATE_NORMAL,
GTK_SHADOW_NONE,
dc.SetBrush(*wxTRANSPARENT_BRUSH);
wxRect rect = _rect;
- int i, border_width = GetMetric(wxAUI_ART_PANE_BORDER_SIZE);
+ int i, border_width = GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE);
if (pane.IsToolbar())
{
{
if (active)
dc.SetBrush(wxBrush(m_active_caption_colour));
- else
+ else
dc.SetBrush(wxBrush(m_inactive_caption_colour));
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
m_gradient_type);
#endif
}
- else
+ else
{
#ifdef __WXMAC__
// on mac the gradients are expected to become darker from the top
if (pane.HasCloseButton())
clip_rect.width -= m_button_size;
if (pane.HasPinButton())
- clip_rect.width -= m_button_size;
+ clip_rect.width -= m_button_size;
if (pane.HasMaximizeButton())
- clip_rect.width -= m_button_size;
+ clip_rect.width -= m_button_size;
- wxString draw_text = ChopText(dc, text, clip_rect.width);
+ wxString draw_text = wxAuiChopText(dc, text, clip_rect.width);
dc.SetClippingRegion(clip_rect);
dc.DrawText(draw_text, rect.x+3, rect.y+(rect.height/2)-(h/2)-1);
const wxRect& _rect,
wxAuiPaneInfo& pane)
{
+ wxBitmap bmp;
+ if (!(&pane))
+ return;
+ switch (button)
+ {
+ default:
+ case wxAUI_BUTTON_CLOSE:
+ if (pane.state & wxAuiPaneInfo::optionActive)
+ bmp = m_active_close_bitmap;
+ else
+ bmp = m_inactive_close_bitmap;
+ break;
+ case wxAUI_BUTTON_PIN:
+ if (pane.state & wxAuiPaneInfo::optionActive)
+ bmp = m_active_pin_bitmap;
+ else
+ bmp = m_inactive_pin_bitmap;
+ break;
+ case wxAUI_BUTTON_MAXIMIZE_RESTORE:
+ if (pane.IsMaximized())
+ {
+ if (pane.state & wxAuiPaneInfo::optionActive)
+ bmp = m_active_restore_bitmap;
+ else
+ bmp = m_inactive_restore_bitmap;
+ }
+ else
+ {
+ if (pane.state & wxAuiPaneInfo::optionActive)
+ bmp = m_active_maximize_bitmap;
+ else
+ bmp = m_inactive_maximize_bitmap;
+ }
+ break;
+ }
+
+
wxRect rect = _rect;
+ int old_y = rect.y;
+ rect.y = rect.y + (rect.height/2) - (bmp.GetHeight()/2);
+ rect.height = old_y + rect.height - rect.y - 1;
+
+
if (button_state == wxAUI_BUTTON_STATE_PRESSED)
{
rect.x++;
{
if (pane.state & wxAuiPaneInfo::optionActive)
{
- dc.SetBrush(wxBrush(StepColour(m_active_caption_colour, 120)));
- dc.SetPen(wxPen(StepColour(m_active_caption_colour, 70)));
+ dc.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour, 120)));
+ dc.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour, 70)));
}
- else
+ else
{
- dc.SetBrush(wxBrush(StepColour(m_inactive_caption_colour, 120)));
- dc.SetPen(wxPen(StepColour(m_inactive_caption_colour, 70)));
+ dc.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour, 120)));
+ dc.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour, 70)));
}
// draw the background behind the button
dc.DrawRectangle(rect.x, rect.y, 15, 15);
}
- wxBitmap bmp;
- switch (button)
- {
- default:
- case wxAUI_BUTTON_MAXIMIZE_RESTORE:
- if (pane.IsMaximized()) {
- if (pane.state & wxAuiPaneInfo::optionActive)
- bmp = m_active_restore_bitmap;
- else
- bmp = m_inactive_restore_bitmap;
- } else {
- if (pane.state & wxAuiPaneInfo::optionActive)
- bmp = m_active_maximize_bitmap;
- else
- bmp = m_inactive_maximize_bitmap;
- }
- break;
- case wxAUI_BUTTON_CLOSE:
- if (pane.state & wxAuiPaneInfo::optionActive)
- bmp = m_active_close_bitmap;
- else
- bmp = m_inactive_close_bitmap;
- break;
- case wxAUI_BUTTON_PIN:
- if (pane.state & wxAuiPaneInfo::optionActive)
- bmp = m_active_pin_bitmap;
- else
- bmp = m_inactive_pin_bitmap;
- break;
- }
// draw the button itself
dc.DrawBitmap(bmp, rect.x, rect.y, true);