#if wxMAC_USE_RUN_APP_EVENT_LOOP
-int wxEventLoop::Run()
+int wxGUIEventLoop::Run()
{
wxEventLoopActivator activate(this);
return m_exitcode;
}
-void wxEventLoop::Exit(int rc)
+void wxGUIEventLoop::Exit(int rc)
{
m_exitcode = rc;
// functions only used by wxEventLoopManual-based implementation
// ----------------------------------------------------------------------------
-void wxEventLoop::WakeUp()
+void wxGUIEventLoop::WakeUp()
{
extern void wxMacWakeUp();
// low level functions used in both cases
// ----------------------------------------------------------------------------
-bool wxEventLoop::Pending() const
+bool wxGUIEventLoop::Pending() const
{
EventRef theEvent;
) == noErr;
}
-bool wxEventLoop::Dispatch()
+bool wxGUIEventLoop::Dispatch()
{
// TODO: we probably should do the dispatching directly from here but for
// now it's easier to forward to wxApp which has all the code to do