#include <Timer.h>
#endif
+#include "wx/dynarray.h"
+
typedef struct MacTimerInfo
{
TMTask m_task;
wxMacAddEvent( tm->m_table , wxProcessTimer, 0 , (void*) tm->m_timer , TRUE ) ;
}
+wxArrayPtrVoid gTimersInProcess ;
+
static void wxProcessTimer( unsigned long event , void *data )
{
if ( !data )
return ;
wxTimer* timer = (wxTimer*) data ;
+
if ( timer->IsOneShot() )
timer->Stop() ;
+ gTimersInProcess.Add( timer ) ;
+
timer->Notify();
- if ( timer->m_info->m_task.tmAddr && !timer->IsOneShot() )
+ int index = gTimersInProcess.Index( timer ) ;
+
+ if ( index != wxNOT_FOUND )
{
- PrimeTime( (QElemPtr) &timer->m_info->m_task , timer->GetInterval() ) ;
+ gTimersInProcess.RemoveAt( index ) ;
+
+ if ( !timer->IsOneShot() && timer->m_info->m_task.tmAddr )
+ {
+ PrimeTime( (QElemPtr) &timer->m_info->m_task , timer->GetInterval() ) ;
+ }
+
}
}
wxTimer::~wxTimer()
{
Stop();
- delete m_info ;
- m_info = NULL ;
+ if (m_info != NULL) {
+ delete m_info ;
+ m_info = NULL ;
+ }
+ int index = gTimersInProcess.Index( this ) ;
+ if ( index != wxNOT_FOUND )
+ gTimersInProcess.RemoveAt( index ) ;
}
bool wxTimer::Start(int milliseconds,bool mode)