+ "Returns the surrent sash position.", "");
+
+
+ DocDeclStr(
+ void , SetSashGravity(double gravity),
+ "Set the sash gravity. Gravity is a floating-point factor between 0.0
+and 1.0 which controls position of sash while resizing the
+`wx.SplitterWindow`. The gravity specifies how much the left/top
+window will grow while resizing.","
+
+Example values:
+
+ ======= =======================================
+ 0.0 Only the bottom or right window is
+ automaticaly resized.
+ 0.5 Both windows grow equally.
+ 1.0 Only left/top window grows.
+ ======= =======================================
+
+The default value of sash gravity is 0.0. That value is compatible
+with the previous (before gravity was introduced) behaviour of the
+`wx.SplitterWindow`.");
+
+ DocDeclStr(
+ double , GetSashGravity() const,
+ "Gets the sash gravity.
+
+:see: `SetSashGravity`
+", "");