#ifndef _WX_DND_H_
#define _WX_DND_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "dnd.h"
-#endif
-
#if wxUSE_DRAG_AND_DROP
#include "wx/defs.h"
const wxCursor &cursorMove = wxNullCursor,
const wxCursor &cursorStop = wxNullCursor);
- ~wxDropSource();
+ virtual ~wxDropSource();
// do it (call this in response to a mouse button press, for example)
// params: if bAllowMove is false, data can be only copied