// Calls that both can make
virtual bool Disconnect(void);
- // Default behaviour is to delete connection and return TRUE
+ // Default behaviour is to delete connection and return true
virtual bool OnDisconnect(void);
public:
wxDDEServer(void);
~wxDDEServer(void);
- bool Create(const wxString& server_name); // Returns FALSE if can't create server (e.g. port
+ bool Create(const wxString& server_name); // Returns false if can't create server (e.g. port
// number is already in use)
virtual wxConnectionBase *OnAcceptConnection(const wxString& topic);