#include "wx/gdicmn.h" // for wxPoint
// some platforms have their own renderers, others use the generic one
-#if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXGTK__)
+#if (defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXGTK__)) && !defined(__PALMOS__)
#define wxHAS_NATIVE_RENDERER
#else
#undef wxHAS_NATIVE_RENDERER
wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox
wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked
wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked
+ wxCONTROL_UNDETERMINED = wxCONTROL_CHECKABLE, // (check) undetermined state
wxCONTROL_FLAGS_MASK = 0x000000ff,