// Created: 2003/08/11
// RCS-ID: $Id$
// Copyright: (c) 2003 David Elliott
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COCOA_ICON_H__
public:
wxIcon();
- // Copy constructors
- wxIcon(const wxIcon& icon)
- { Ref(icon); }
-
wxIcon(const char **data) { CreateFromXpm(data); }
wxIcon(char **data) { CreateFromXpm((const char**)data); }
wxIcon(const char bits[], int width , int height );
{
LoadFile(loc.GetFileName(), wxBITMAP_TYPE_ICON);
}
- ~wxIcon();
+ virtual ~wxIcon();
bool LoadFile(const wxString& name, wxBitmapType flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
int desiredWidth /* = -1 */ , int desiredHeight = -1);
bool LoadFile(const wxString& name, wxBitmapType flags = wxBITMAP_TYPE_ICON_RESOURCE )
{ return LoadFile( name , flags , -1 , -1 ) ; }
- wxIcon& operator=(const wxIcon& icon)
- { if (this != &icon) Ref(icon); return *this; }
bool operator==(const wxIcon& icon) const
{ return m_refData == icon.m_refData; }
bool operator!=(const wxIcon& icon) const { return !(*this == icon); }
// ctors, assignment operators...), but it's ok to have such function
void CopyFromBitmap(const wxBitmap& bmp);
- bool Ok() const;
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const;
int GetWidth() const;
int GetHeight() const;
bool CreateFromXpm(const char **bits);
};
-#endif // _WX_COCOA_ICON_H__
+#endif
+ // _WX_COCOA_ICON_H__