* disable the settings which don't work for some compilers
*/
-/*
- * wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
- */
-
#if defined(__MWERKS__)
#undef wxUSE_DEBUG_NEW_ALWAYS
#define wxUSE_DEBUG_NEW_ALWAYS 0
+
+ /* DS: Fixes compilation when wxUSE_FATAL_EXCEPTION is 1 */
+ #ifndef wxTYPE_SA_HANDLER
+ #define wxTYPE_SA_HANDLER int
+ #endif
+#endif
+
+/*
+ * use OS X CoreGraphics (1) or QuickDraw (0) for rendering
+ */
+
+#ifndef wxMAC_USE_CORE_GRAPHICS
+ #define wxMAC_USE_CORE_GRAPHICS 1
+#endif
+
+/*
+ * wxMAC_USE_CORE_GRAPHICS is now implemented in terms of wxUSE_GRAPHICS_CONTEXT
+ */
+
+#if wxMAC_USE_CORE_GRAPHICS
+ #undef wxUSE_GRAPHICS_CONTEXT
+ #define wxUSE_GRAPHICS_CONTEXT 1
+#endif
+
+/*
+ * check graphics context option
+ */
+#if wxUSE_GRAPHICS_CONTEXT && !wxMAC_USE_CORE_GRAPHICS
+# error "wxUSE_GRAPHICS_CONTEXT on wxMac requires wxMAC_USE_CORE_GRAPHICS"
+#endif
+
+/*
+ * native (1) or emulated (0) toolbar
+ */
+
+#ifndef wxMAC_USE_NATIVE_TOOLBAR
+ #define wxMAC_USE_NATIVE_TOOLBAR 1
#endif
#endif