+class WXDLLEXPORT wxGraphicPath
+{
+public :
+ virtual ~wxGraphicPath() {}
+
+ virtual void MoveToPoint( wxCoord x1, wxCoord y1 ) = 0;
+
+ virtual void AddLineToPoint( wxCoord x1, wxCoord y1 ) = 0;
+
+ virtual void AddQuadCurveToPoint( wxCoord cx1, wxCoord cy1, wxCoord x1, wxCoord y1 ) = 0;
+
+ virtual void AddRectangle( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) = 0;
+
+ virtual void AddCircle( wxCoord x, wxCoord y, wxCoord r ) = 0;
+
+ // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
+ virtual void AddArcToPoint( wxCoord x1, wxCoord y1 , wxCoord x2, wxCoord y2, wxCoord r ) = 0 ;
+
+ virtual void AddArc( wxCoord x, wxCoord y, wxCoord r, double startAngle, double endAngle, bool clockwise ) = 0 ;
+
+ virtual void CloseSubpath() = 0;
+};
+
+class WXDLLEXPORT wxGraphicContext
+{
+public:
+ virtual ~wxGraphicContext() {}
+
+ virtual wxGraphicPath * CreatePath() = 0;
+
+ virtual void PushState() = 0 ;
+
+ virtual void PopState() = 0 ;
+
+ virtual void Clip( const wxRegion ®ion ) = 0;
+
+ virtual void SetPen( const wxPen &pen ) = 0;
+
+ virtual void SetBrush( const wxBrush &brush ) = 0;
+
+ virtual void SetFont( const wxFont &font ) = 0 ;
+
+ virtual void SetTextColor( const wxColour &col ) = 0 ;
+
+ virtual void StrokePath( const wxGraphicPath *path ) = 0;
+
+ virtual void DrawPath( const wxGraphicPath *path, int fillStyle = wxWINDING_RULE ) = 0;
+
+ virtual void FillPath( const wxGraphicPath *path, const wxColor &fillColor, int fillStyle = wxWINDING_RULE ) = 0;
+
+ virtual void DrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, wxCoord w, wxCoord h ) = 0 ;
+
+ virtual void DrawIcon( const wxIcon &icon, wxCoord x, wxCoord y, wxCoord w, wxCoord h ) = 0 ;
+
+ virtual void DrawText( const wxString &str, wxCoord x, wxCoord y, double angle ) = 0 ;
+
+ virtual void GetTextExtent( const wxString &text, wxCoord *width, wxCoord *height,
+ wxCoord *descent, wxCoord *externalLeading ) const = 0 ;
+
+ virtual void GetPartialTextExtents(const wxString& text, wxArrayInt& widths) const = 0 ;
+
+ virtual void Translate( wxCoord dx , wxCoord dy ) = 0 ;
+
+ virtual void Scale( wxCoord xScale , wxCoord yScale ) = 0 ;
+};