// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "glcanvas.h"
-#endif
-
#ifndef _WX_GLCANVAS_H_
#define _WX_GLCANVAS_H_
class WXDLLIMPEXP_GL wxGLContext: public wxObject
{
public:
- wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
-
- wxGLContext( bool isRGB, wxGLCanvas *win,
- const wxPalette& WXUNUSED(palette),
- const wxGLContext *other /* for sharing display lists */ );
-
- ~wxGLContext();
-
-
- void SetCurrent();
-
- void SetColour(const wxChar *colour);
-
- void SwapBuffers();
-
-
- inline wxWindow* GetWindow() const { return m_window; }
-
- inline WXHDC GetHDC() const { return m_hDC; }
+ wxGLContext(wxGLCanvas *win, const wxGLContext* other=NULL /* for sharing display lists */ );
+ virtual ~wxGLContext();
+ void SetCurrent(const wxGLCanvas& win) const;
inline HGLRC GetGLRC() const { return m_glContext; }
-public:
- HGLRC m_glContext;
- WXHDC m_hDC;
- wxWindow* m_window;
+protected:
+ HGLRC m_glContext;
+
+private:
+ DECLARE_CLASS(wxGLContext)
};
class WXDLLIMPEXP_GL wxGLCanvas: public wxWindow
{
- DECLARE_CLASS(wxGLCanvas)
public:
+ // This ctor is identical to the next, except for the fact that it
+ // doesn't create an implicit wxGLContext.
+ // The attribList parameter has been moved to avoid overload clashes.
+ wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY,
+ int* attribList = 0,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = 0,
+ const wxString& name = wxGLCanvasName,
+ const wxPalette& palette = wxNullPalette);
+
wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxPalette& palette = wxNullPalette);
wxGLCanvas(wxWindow *parent,
- const wxGLContext *shared = (wxGLContext *) NULL,
+ const wxGLContext *shared,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
const wxPalette& palette = wxNullPalette);
wxGLCanvas(wxWindow *parent,
- const wxGLCanvas *shared = (wxGLCanvas *)NULL,
+ const wxGLCanvas *shared,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int *attribList = 0,
const wxPalette& palette = wxNullPalette);
- ~wxGLCanvas();
+ virtual ~wxGLCanvas();
// Replaces wxWindow::Create functionality, since
// we need to use a different window class
const wxPoint& pos, const wxSize& size,
long style, const wxString& name);
+ void SetCurrent(const wxGLContext& RC) const;
void SetCurrent();
#ifdef __WXUNIVERSAL__
wxPalette m_palette;
WXHDC m_hDC;
+private:
DECLARE_EVENT_TABLE()
+ DECLARE_CLASS(wxGLCanvas)
};
#endif